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  2. Storyboard artist - Wikipedia

    en.wikipedia.org/wiki/Storyboard_artist

    In animation, projects are often pitched on the basis of storyboards alone (that is, a screenplay may not be written until later), and storyboard artists continue to work throughout the production to develop particular sequences.

  3. Storyboard - Wikipedia

    en.wikipedia.org/wiki/Storyboard

    A storyboard for an animated cartoon, showing the number of drawings (~70) needed for an 8-minute film. A film storyboard (sometimes referred to as a shooting board), is essentially a series of frames, with drawings of the sequence of events in a film, similar to a comic book of the

  4. Previsualization - Wikipedia

    en.wikipedia.org/wiki/Previsualization

    It is a concept used in other creative arts, including animation, performing arts, video game design, and still photography. Previsualization typically describes techniques like storyboarding , which uses hand-drawn or digitally-assisted sketches to plan or conceptualize movie scenes.

  5. Sam Raimi’s Spider-Man 4 Storyboards Come Alive in ... - AOL

    www.aol.com/sam-raimi-spider-man-4-140526022.html

    The one major difference between the animated scene and the original animatic is the Vulture's costume. In the original storyboard, by animatic producer David E. Duncan, the Vulture was not going ...

  6. Traditional animation - Wikipedia

    en.wikipedia.org/wiki/Traditional_animation

    Animation production usually begins after a story is converted into an animation film script, from which a storyboard is derived. A storyboard has an appearance somewhat similar to comic book panels, and is a shot by shot breakdown of the staging, acting and any camera moves that will be present in the film.

  7. Toon Boom - Wikipedia

    en.wikipedia.org/wiki/Toon_Boom

    Toon Boom Animation Inc., also known as Toon Boom, is a Canadian software company founded in 1994 and based in Montreal, Quebec. It specializes in the development and production of animation and storyboarding software for film , television , the World Wide Web , video games , mobile devices , training and education .