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  2. Cellular automaton - Wikipedia

    en.wikipedia.org/wiki/Cellular_automaton

    Cellular automata have found application in various areas, including physics, theoretical biology and microstructure modeling. A cellular automaton consists of a regular grid of cells, each in one of a finite number of states, such as on and off (in contrast to a coupled map lattice). The grid can be in any finite number of dimensions.

  3. Elementary cellular automaton - Wikipedia

    en.wikipedia.org/wiki/Elementary_cellular_automaton

    Class 1: Cellular automata which rapidly converge to a uniform state. Examples are rules 0, 32, 160 and 232. Class 2: Cellular automata which rapidly converge to a repetitive or stable state. Examples are rules 4, 108, 218 and 250. Class 3: Cellular automata which appear to remain in a random state. Examples are rules 22, 30, 126, 150, 182.

  4. Category:Cellular automata - Wikipedia

    en.wikipedia.org/wiki/Category:Cellular_automata

    Pages in category "Cellular automata" The following 29 pages are in this category, out of 29 total. This list may not reflect recent changes. ...

  5. Category:Cellular automaton patterns - Wikipedia

    en.wikipedia.org/wiki/Category:Cellular...

    Notable individual patterns, or types of pattern, in cellular automata. Pages in category "Cellular automaton patterns" The following 18 pages are in this category, out of 18 total.

  6. Category:Cellular automaton rules - Wikipedia

    en.wikipedia.org/wiki/Category:Cellular...

    Pages in category "Cellular automaton rules" The following 33 pages are in this category, out of 33 total. This list may not reflect recent changes. 0–9. 3D Life; A.

  7. Life-like cellular automaton - Wikipedia

    en.wikipedia.org/wiki/Life-like_cellular_automaton

    Technically, they are not cellular automata at all, because the underlying "space" is the continuous Euclidean plane R 2, not the discrete lattice Z 2. They have been studied by Marcus Pivato. [24] Lenia is a family of continuous cellular automata created by Bert Wang-Chak Chan. The space, time and states of the Game of Life are generalized to ...

  8. Reversible cellular automaton - Wikipedia

    en.wikipedia.org/wiki/Reversible_cellular_automaton

    A cellular automaton is defined by its cells (often a one- or two-dimensional array), a finite set of values or states that can go into each cell, a neighborhood associating each cell with a finite set of nearby cells, and an update rule according to which the values of all cells are updated, simultaneously, as a function of the values of their neighboring cells.

  9. Rule 110 - Wikipedia

    en.wikipedia.org/wiki/Rule_110

    Among the 88 possible unique elementary cellular automata, Rule 110 is the only one for which Turing completeness has been directly proven, although proofs for several similar rules follow as simple corollaries (e.g. Rule 124, which is the horizontal reflection of Rule 110). Rule 110 is arguably the simplest known Turing complete system.