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  2. Karatsuba algorithm - Wikipedia

    en.wikipedia.org/wiki/Karatsuba_algorithm

    Karatsuba's basic step works for any base B and any m, but the recursive algorithm is most efficient when m is equal to n/2, rounded up. In particular, if n is 2 k , for some integer k , and the recursion stops only when n is 1, then the number of single-digit multiplications is 3 k , which is n c where c = log 2 3.

  3. Multiplication algorithm - Wikipedia

    en.wikipedia.org/wiki/Multiplication_algorithm

    First multiply the quarters by 47, the result 94 is written into the first workspace. Next, multiply cwt 12*47 = (2 + 10)*47 but don't add up the partial results (94, 470) yet. Likewise multiply 23 by 47 yielding (141, 940). The quarters column is totaled and the result placed in the second workspace (a trivial move in this case).

  4. FOIL method - Wikipedia

    en.wikipedia.org/wiki/FOIL_method

    In the second step, the distributive law is used to simplify each of the two terms. Note that this process involves a total of three applications of the distributive property. In contrast to the FOIL method, the method using distributivity can be applied easily to products with more terms such as trinomials and higher.

  5. Toom–Cook multiplication - Wikipedia

    en.wikipedia.org/wiki/Toom–Cook_multiplication

    Note that a polynomial of degree d is uniquely determined by d + 1 points (for example, a line - polynomial of degree one is specified by two points). The idea is to evaluate p(·) and q(·) at various points. Then multiply their values at these points to get points on the product polynomial. Finally interpolate to find its coefficients.

  6. Grid method multiplication - Wikipedia

    en.wikipedia.org/wiki/Grid_method_multiplication

    Compared to traditional long multiplication, the grid method differs in clearly breaking the multiplication and addition into two steps, and in being less dependent on place value. Whilst less efficient than the traditional method, grid multiplication is considered to be more reliable , in that children are less likely to make mistakes.

  7. Horner's method - Wikipedia

    en.wikipedia.org/wiki/Horner's_method

    In mathematics and computer science, Horner's method (or Horner's scheme) is an algorithm for polynomial evaluation.Although named after William George Horner, this method is much older, as it has been attributed to Joseph-Louis Lagrange by Horner himself, and can be traced back many hundreds of years to Chinese and Persian mathematicians. [1]

  8. Cross-multiplication - Wikipedia

    en.wikipedia.org/wiki/Cross-multiplication

    Each step in these procedures is based on a single, fundamental property of equations. Cross-multiplication is a shortcut, an easily understandable procedure that can be taught to students. Cross-multiplication is a shortcut, an easily understandable procedure that can be taught to students.

  9. Polynomial expansion - Wikipedia

    en.wikipedia.org/wiki/Polynomial_expansion

    In mathematics, an expansion of a product of sums expresses it as a sum of products by using the fact that multiplication distributes over addition. Expansion of a polynomial expression can be obtained by repeatedly replacing subexpressions that multiply two other subexpressions, at least one of which is an addition, by the equivalent sum of products, continuing until the expression becomes a ...