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  2. Type conversion - Wikipedia

    en.wikipedia.org/wiki/Type_conversion

    The integer is: 16777217 The float is: 16777216.000000 Their equality: 1 Note that 1 represents equality in the last line above. This odd behavior is caused by an implicit conversion of i_value to float when it is compared with f_value. The conversion causes loss of precision, which makes the values equal before the comparison. Important takeaways:

  3. Type punning - Wikipedia

    en.wikipedia.org/wiki/Type_punning

    The C standard's aliasing rules state that an object shall have its stored value accessed only by an lvalue expression of a compatible type. [4] The types float and int32_t are not compatible, therefore this code's behavior is undefined.

  4. C Sharp syntax - Wikipedia

    en.wikipedia.org/wiki/C_Sharp_syntax

    Like in C and C++ there are functions that group reusable code. The main difference is that functions, just like in Java, have to reside inside of a class. A function is therefore called a method. A method has a return value, a name and usually some parameters initialized when it is called with some arguments.

  5. C data types - Wikipedia

    en.wikipedia.org/wiki/C_data_types

    The C language provides the four basic arithmetic type specifiers char, int, float and double (as well as the boolean type bool), and the modifiers signed, unsigned, short, and long. The following table lists the permissible combinations in specifying a large set of storage size-specific declarations.

  6. Boxing (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Boxing_(computer_programming)

    On the other hand, C# has no primitive wrapper classes, but allows boxing of any value type, returning a generic Object reference. In Objective-C, any primitive value can be prefixed by a @ to make an NSNumber out of it (e.g. @123 or @(123)). This allows for adding them in any of the standard collections, such as an NSArray.

  7. Value type and reference type - Wikipedia

    en.wikipedia.org/wiki/Value_type_and_reference_type

    Many languages have explicit pointers or references. Reference types differ from these in that the entities they refer to are always accessed via references; for example, whereas in C++ it's possible to have either a std:: string and a std:: string *, where the former is a mutable string and the latter is an explicit pointer to a mutable string (unless it's a null pointer), in Java it is only ...

  8. Literal (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Literal_(computer_programming)

    In computer science, a literal is a textual representation (notation) of a value as it is written in source code. [1] [2] Almost all programming languages have notations for atomic values such as integers, floating-point numbers, and strings, and usually for Booleans and characters; some also have notations for elements of enumerated types and compound values such as arrays, records, and objects.

  9. Data type - Wikipedia

    en.wikipedia.org/wiki/Data_type

    A compiler may use the static type of a value to optimize the storage it needs and the choice of algorithms for operations on the value. In many C compilers the float data type, for example, is represented in 32 bits, in accord with the IEEE specification for single-precision floating point numbers.