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Line of Sight: Vietnam is a squad-based first-person shooter (FPS) video game set in the Vietnam War. It was developed by American studio N Fusion and published by Infogrames and Atari in 2003 for Microsoft Windows .
Line of sight, sometimes written line-of-sight or abbreviated to LoS, is the visibility (that is, who can see what) on the playing field in wargames and some role-playing games (RPGs). Many abilities can only be used on entities within a character's line of sight.
The gameplay was not radically altered, with the biggest change being the rules pertaining to line of sight. The 1st and 2nd editions of Deadzone used a true line of sight system which stated that if a model could see another model it could shoot it. This disadvantaged larger models, or models with big dynamic poses which made parts of their ...
Line-of-sight fire, shooting directly at a visible target on a relatively flat trajectory. The target is in the line of sight of the sighting device and the rifleman's rule applies. Line-of-sight range; Line-of-sight (missile), the straight line between the missile and the target; Radar horizon
Line of sight (video games), visibility on a gaming field, i.e. who can see what; Line of Sight (film), a 1960 French drama film; Line of Sight (novel), a techno-thriller novel; Line of Sight: Vietnam, a video game "Line of Sight", a song by Odesza from A Moment Apart; Line-of-sight: Leonardo da Vinci's term for the path that light follows to ...
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