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  2. Microphone - Wikipedia

    en.wikipedia.org/wiki/Microphone

    Omnidirectional microphones, unlike cardioids, do not employ resonant cavities as delays, and so can be considered the "purest" microphones in terms of low coloration; they add very little to the original sound.

  3. Boundary microphone - Wikipedia

    en.wikipedia.org/wiki/Boundary_microphone

    Boundary microphone (Audio-Technica ATM87R) A boundary microphone (or pressure zone microphone) is one or more small omnidirectional or cardioid condenser mic capsule(s) positioned near or flush with a boundary (surface) such as a floor, table, or wall. The capsule(s) is/are typically mounted in a flat plate or housing.

  4. Microphone array - Wikipedia

    en.wikipedia.org/wiki/Microphone_array

    Typically, an array is made up of omnidirectional microphones, directional microphones, or a mix of omnidirectional and directional microphones distributed about the perimeter of a space, linked to a computer that records and interprets the results into a coherent form. Arrays may also be formed using numbers of very closely spaced microphones.

  5. Decca tree - Wikipedia

    en.wikipedia.org/wiki/Decca_tree

    Example of microphone positioning in a Decca Tree setup. A Decca Tree setup uses three omnidirectional microphones arranged in a "T" pattern outlining a triangle, often equilateral; the center microphone is mixed with the two spaced microphones to fill the "hole in the middle" in their imaging; it points the sound source.

  6. Surround sound - Wikipedia

    en.wikipedia.org/wiki/Surround_sound

    Outrigger omnidirectional microphones, low-pass filtered at 250 Hz, are spaced 3 meters apart in line with the L and R cardioids. These compensate for the bass roll-off of the cardioid microphones and also add expansiveness. [27] A 3-meter spaced microphone pair, situated 2–3 meters behind the front array, is used for the surround channels. [24]

  7. Audio headset - Wikipedia

    en.wikipedia.org/wiki/Audio_headset

    External microphone designs have the microphone housed in the front end of the microphone arm. Voicetube designs are also called internal microphone design, and have the microphone housed near the earpiece, with a tube carrying sound to the microphone. Most external microphone designs are of either omnidirectional or noise-canceling type.

  8. Proximity effect (audio) - Wikipedia

    en.wikipedia.org/wiki/Proximity_effect_(audio)

    Proximity effect can be viewed in two ways. In some settings, sound engineers may view it as undesirable, and so the type of microphone or microphone practice may be chosen in order to reduce the proximity effect. On the other hand, some microphone users seek to intentionally use the proximity effect, such as beat boxing singers in hip hop music.

  9. Ambisonics - Wikipedia

    en.wikipedia.org/wiki/Ambisonics

    The ZYLIA ZM-1 [23] is a commercially available microphone capable of generating third-order ambisonic recordings, using 19 omni-directional capsules. The em64 Eigenmike from mh acoustics [24] is a 64-channel spherical microphone array capable of sixth-order capture. The production of the em64 has superseded their previous em32 microphone.