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The game was written by Steve Capps for the Apple Lisa computer, but could be easily ported to the Macintosh. The completed game was shown at the Mac's launch and released a few months later under the title Through the Looking Glass, but Apple failed to put much marketing effort into ensuring its success and the game was not a top seller.
This list contains 2514 video game titles released for Classic Mac OS (1 through 9.2.2) and macOS 10 or higher). [ 1 ] This list is incomplete ; you can help by adding missing items .
Through the Looking Glass, also known as Alice, is a 1984 video game written for the Apple Lisa and Apple Macintosh computers. Written by a member of the Lisa and Mac teams, Steve Capps, it was one of the earliest video games on the Mac platform, part of the only games disk officially sold by Apple Computer during that era.
The first game from the company; [24] an investment strategy game; "a quick (averages 1 and 1/2 hr.) and easy game, useful as a light and friendly evening among other "beer and pretzel" games." [25] Vindicator: 1983: Jimmy Huey H.A.L. Labs Voodoo Castle: 1980: Scott Adams & Alexis Adams Adventure International: Voodoo Island: 1985: Angelsoft ...
Spectre is a video game for the Macintosh, developed in 1990 by Peninsula Gameworks and published in 1991 by Velocity Development. It is a 3D vector graphics tank battle reminiscent of the arcade game Battlezone. One sequel, Spectre VR, appeared on a number of lists [which?] of best video games. [1]
Marathon is a first-person shooter video game developed and published by Bungie, and released in December 1994 for the Apple Macintosh.The game takes place several centuries into the future in outer space and sets the player as a security officer attempting to stop an alien invasion aboard a colony ship named the Marathon.
Crystal Quest is easier to play in color mode on the Macintosh version as opposed to monochrome, as more RAM is used, causing enemies to move slower. [2] Improvements and features in Crystal Quest over its predecessor Crystal Raider include a two-player mode, support for color, improved sound, and a demo mode. [2]
The MacVenture engine was written in 1985 for the first game in the series, Déjà Vu.Making the entire game fit together with system software on two 400 k single-sided floppy disks proved to be quite a challenge and special image compression routines had to be written to accomplish this.