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Most projectors create an image by shining a light through a small transparent lens, but some newer types of projectors can project the image directly, by using lasers. A virtual retinal display , or retinal projector, is a projector that projects an image directly on the retina instead of using an external projection screen.
Windows 11 and Windows 10 (since Windows 10 version 2004) also have the ability to use Miracast to make a monitor display (of a computer running Windows) act as a secondary screen of another device. This feature can be set up in the Projecting to this PC setting.
A projector's throw ratio is used when installing projectors to control the size of the projected display. [1] For example, if the throw ratio is 2:1 and the projector is fourteen feet away from the screen, then the display width will be seven feet.
A virtual retinal display (VRD), also known as a retinal scan display (RSD) or retinal projector (RP), is a display technology that draws a raster display ...
The technique bypasses the need to use high-powered lasers and the generation of plasma, which alleviates concerns for safety and dramatically improves the accessibility of the three-dimensional displays. UV-light and green-light patterns are aimed at the dye solution, which initiates photoactivation and thus creates the "on" voxel.
OpenVDB is an open source software library for working with sparse volumetric data.It provides a hierarchical data structure and related functions to help with calculating volumetric effects in CGI applications.
Shattered Steel featured deforming landscapes using voxel technology. Sid Meier's Alpha Centauri uses voxel models to render units. SkySaga: Infinite Isles is a voxel-based sandbox MMORPG, being developed by Radiant Worlds and published by Smilegate. Space Engineers is a voxel-based sandbox game set in space, developed and published by Keen ...
As players explore the world, new areas are procedurally generated, using a map seed specified by the player. A new game puts the player in the center of a voxel cube 62 thousand nodes across, so the player can travel 31 thousand nodes in any direction (sideways, up, or down) [13] before reaching the invisible wall at the end of the world.