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  2. Event-driven architecture - Wikipedia

    en.wikipedia.org/wiki/Event-driven_architecture

    Event-driven architecture (EDA) is a software architecture paradigm concerning the production and detection of events. Event-driven architectures are evolutionary in nature and provide a high degree of fault tolerance, performance, and scalability. However, they are complex and inherently challenging to test. EDAs are good for complex and ...

  3. Sequence diagram - Wikipedia

    en.wikipedia.org/wiki/Sequence_diagram

    Sequence diagrams are sometimes called event diagrams or event scenarios. For a particular scenario of a use case, the diagrams show the events that external actors generate, their order, and possible inter-system events. [2] The diagram emphasizes events that cross the system boundary from actors to systems.

  4. Use case - Wikipedia

    en.wikipedia.org/wiki/Use_case

    In software and systems engineering, a use case is a potential scenario in which a system receives an external request (such as user input) and responds to it. A use case is a list of actions or event steps typically defining the interactions between a role (known in the Unified Modeling Language (UML) as an actor) and a system to achieve a goal.

  5. Complex event processing - Wikipedia

    en.wikipedia.org/wiki/Complex_event_processing

    SEDA - Staged event-driven architecture decomposes complex, event-driven architectures into stages; Event Processing Technical Society — (EPTS) is an event processing community of interest; Event stream processing — (ESP) is a related technology that focuses on processing streams of related data. Kinetic Rule Language — (KRL) is an event ...

  6. 4+1 architectural view model - Wikipedia

    en.wikipedia.org/wiki/4+1_architectural_view_model

    4+1 is a view model used for "describing the architecture of software-intensive systems, based on the use of multiple, concurrent views". [1] The views are used to describe the system from the viewpoint of different stakeholders, such as end-users, developers, system engineers, and project managers.

  7. Event-driven programming - Wikipedia

    en.wikipedia.org/wiki/Event-driven_programming

    The actual logic is contained in event-handler routines. These routines handle the events to which the main program will respond. For example, a single left-button mouse-click on a command button in a GUI program may trigger a routine that will open another window, save data to a database or exit the application.

  8. Software design pattern - Wikipedia

    en.wikipedia.org/wiki/Software_design_pattern

    [citation needed] Architecture styles typically include a vocabulary of component and connector types, as well as semantic models for interpreting the system's properties. These styles represent the most coarse-grained level of system organization. Examples include Layered Architecture, Microservices, and Event-Driven Architecture. [35] [36] [37]

  9. List of software architecture styles and patterns - Wikipedia

    en.wikipedia.org/wiki/List_of_software...

    Architecture styles typically include a vocabulary of component and connector types, as well as semantic models for interpreting the system's properties. These styles represent the most coarse-grained level of system organization. Examples include Layered Architecture, Microservices, and Event-Driven Architecture. [1] [2] [3]