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Fisher-Price was founded in 1930 during the Great Depression by Herman Fisher, Irving Price, Price's illustrator-artist wife Margaret Evans Price and Helen Schelle. [2] [3] Fisher worked previously in manufacturing, selling and advertising games for a company in Churchville, New York. [4]
Fisher-Price Learning in Toyland: 1996: Funnybone Interactive, Davidson & Associates: Fisher-Price Ready for School: Kindergarten Edition: 1998: Knowledge Adventure, Davidson & Associates: Flip Out! 1992: Kent Johnson Follow Me: 1994: Orbital Software: Foo Castle: 1992: O'Connor House Software: Football for Windows: 1991: Tommy Sager, TSoft ...
Davidson & Associates, Inc. was an American developer of educational software based in Torrance, California.The company was founded in 1984 by husband-and-wife Bob and Jan Davidson, the latter of whom led the company as president until January 1997.
Rescue Heroes are a line of action figures targeted towards preschool-age children, released by Fisher-Price.The line was first introduced in 1997, depicting various rescue personnel, such as firefighters, police officers, and construction workers, which included interchangeable tool packs that attached to the back of figures and featured various electronic or mechanical gimmicks.
The Learning Company (TLC) was an American educational software company founded in 1980 in Palo Alto, California and headquartered in Fremont, California.The company produced a grade-based line of learning software, edutainment games, and productivity tools.
His games achieved critical success; Tornado Low Level and Highway Encounter appeared in the "Your Sinclair official top 100", [1] for example, and in them he developed original 3D interfaces. In 1995, he was working as a design consultant for Fisher Price .
Toys-to-life is a video game feature using physical figurines or action figures to interact within the game. [1] These toys use a near field communication (NFC), radio frequency identification (RFID), or image recognition data protocol to determine the individual figurine's proximity, and save a player's progress data to a storage medium located within that piece. [2]
Pixter was among the first portable handheld touch screen drawing toys for children invented by Rehco, LLC and marketed by Fisher Price from 2000 through 2007. Pixter was pre-programmed with fun content and repeatable play. Pixter also could accept cartridge-based games and other activities.