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  2. Deep Learning Super Sampling - Wikipedia

    en.wikipedia.org/wiki/Deep_learning_super_sampling

    Nvidia advertised DLSS as a key feature of the GeForce 20 series cards when they launched in September 2018. [4] At that time, the results were limited to a few video games, namely Battlefield V, [5] or Metro Exodus, because the algorithm had to be trained specifically on each game on which it was applied and the results were usually not as good as simple resolution upscaling.

  3. PhysX - Wikipedia

    en.wikipedia.org/wiki/PhysX

    A BFG Physx card. PhysX is an open-source [1] realtime physics engine middleware SDK developed by Nvidia as part of the Nvidia GameWorks software suite.. Initially, video games supporting PhysX were meant to be accelerated by PhysX PPU (expansion cards designed by Ageia).

  4. Nvidia - Wikipedia

    en.wikipedia.org/wiki/Nvidia

    In August 2019, Nvidia announced Minecraft RTX, an official Nvidia-developed patch for the game Minecraft adding real-time DXR ray tracing exclusively to the Windows 10 version of the game. The whole game is, in Nvidia's words, "refit" with path tracing , which dramatically affects the way light, reflections, and shadows work inside the engine.

  5. Unity and Nvidia Offer Devs Early Access to Real-Time Ray Tracing

    www.aol.com/news/unity-nvidia-offer-devs-early...

    Unity Technologies is partnering with computer graphics company Nvidia to offer production-focused early-access to real-time ray tracing, they announced during the Game Developers Conference on ...

  6. Control (video game) - Wikipedia

    en.wikipedia.org/wiki/Control_(video_game)

    Control was one of the first major games to be released after the introduction of graphics cards that support real-time ray-tracing through DirectX Raytracing. It was the first major title with a nearly-full implementation of all available Nvidia RTX features along with support for Nvidia's DLSS for resolution upscaling on supported graphics ...

  7. Turing (microarchitecture) - Wikipedia

    en.wikipedia.org/wiki/Turing_(microarchitecture)

    Turing is the codename for a graphics processing unit (GPU) microarchitecture developed by Nvidia. It is named after the prominent mathematician and computer scientist Alan Turing . The architecture was first introduced in August 2018 at SIGGRAPH 2018 in the workstation-oriented Quadro RTX cards, [ 2 ] and one week later at Gamescom in consumer ...

  8. Nvidia dominated 2024 big-time. Next year? Plenty of ... - AOL

    www.aol.com/finance/nvidia-dominated-2024-big...

    Nvidia still faces risks While Nvidia will retain control of the AI crown, there’s no shortage of challengers looking to take its throne. AMD and Intel ( INTC ) are the top contenders among ...

  9. The Market Just Set a New All-Time High. Will Nvidia Do ... - AOL

    www.aol.com/finance/market-just-set-time-high...

    Will Nvidia notch a new all-time high in the coming days? ... Nvidia isn't done yet. Management expects $32.5 billion in revenue for third-quarter fiscal year 2025 (ending around Oct. 31). This ...