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  2. Yu Suzuki - Wikipedia

    en.wikipedia.org/wiki/Yu_Suzuki

    Yu Suzuki (鈴木 裕, Suzuki Yū, born June 10, 1958) is a Japanese game designer, producer, programmer, and engineer, who headed Sega's AM2 team for 18 years. Considered one of the first auteurs of video games, he has been responsible for a number of Sega's arcade hits, including three-dimensional sprite-scaling games that used "taikan" motion simulator arcade cabinets, such as Hang-On ...

  3. Category:Video games produced by Yu Suzuki - Wikipedia

    en.wikipedia.org/wiki/Category:Video_games...

    This page was last edited on 18 November 2024, at 07:10 (UTC).; Text is available under the Creative Commons Attribution-ShareAlike 4.0 License; additional terms may apply.

  4. Sega AM2 - Wikipedia

    en.wikipedia.org/wiki/Sega_AM2

    Yu Suzuki, the first head of AM2. Yu Suzuki joined Sega in 1983 as a programmer. [1] At the time Suzuki joined Sega, there was only one development division at the company. [2] In his first year, he created a 2D boxing game called Champion Boxing for Sega's first home game console, the SG-1000. According to Suzuki, the executive staff at Sega ...

  5. Quick time event - Wikipedia

    en.wikipedia.org/wiki/Quick_time_event

    Yu Suzuki is credited with coining the term "quick-time event" and popularizing its use in Shenmue.. Although the origin of QTE are often attributed to interactive movie laserdisc video games that showed video clips stored on a laserdisc like Dragon's Lair (Cinematronics, June 1983), Cliff Hanger (Stern, December 1983) and Road Blaster (Data East, 1985), [2] these left little room for more ...

  6. Shenmue - Wikipedia

    en.wikipedia.org/wiki/Shenmue

    Shenmue [a] is an action-adventure game series created, produced and directed by Yu Suzuki. Shenmue (1999) and Shenmue II (2001) were developed by Sega AM2 and published by Sega for the Dreamcast. Shenmue II was released in 2002 in Western markets by Microsoft Game Studios and ported to the Xbox.

  7. After Burner - Wikipedia

    en.wikipedia.org/wiki/After_Burner

    After Burner was designed by Yu Suzuki of Sega AM2, with assistance by programmer Satoshi Mifune and composer Hiroshi "Hiro" Kawaguchi. [13] Development of the game begin in early December 1986 shortly after work on Out Run was completed, with much of the development team having worked on Out Run. [13]

  8. Category:Video games designed by Yu Suzuki - Wikipedia

    en.wikipedia.org/wiki/Category:Video_games...

    Pages in category "Video games designed by Yu Suzuki" The following 23 pages are in this category, out of 23 total. ... Code of Conduct; Developers; Statistics;

  9. Dynamite Düx - Wikipedia

    en.wikipedia.org/wiki/Dynamite_Düx

    Dynamite Düx is a beat 'em up developed by Sega AM2 and released by Sega as an arcade video game in 1988. Produced by Yu Suzuki and with music composed by Hiroshi Kawaguchi, the game uses the Sega System 16 arcade board, the same board used for Golden Axe and Altered Beast.