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Yu Suzuki (鈴木 裕, Suzuki Yū, born June 10, 1958) is a Japanese game designer, producer, programmer, and engineer, who headed Sega's AM2 team for 18 years. Considered one of the first auteurs of video games, he has been responsible for a number of Sega's arcade hits, including three-dimensional sprite-scaling games that used "taikan" motion simulator arcade cabinets, such as Hang-On ...
Shenmue [a] is an action-adventure game series created, produced and directed by Yu Suzuki. Shenmue (1999) and Shenmue II (2001) were developed by Sega AM2 and published by Sega for the Dreamcast. Shenmue II was released in 2002 in Western markets by Microsoft Game Studios and ported to the Xbox.
During the mid-1980s, Sega experienced success in the arcades with games developed by Yu Suzuki. Hang-On was a good seller and Enduro Racer had been successful enough for Sega to consider a second production run. Both are motorcycle racing games, and Out Run was Suzuki's chance to develop a car racing
After Burner was designed by Yu Suzuki of Sega AM2, with assistance by programmer Satoshi Mifune and composer Hiroshi "Hiro" Kawaguchi. [13] Development of the game begin in early December 1986 shortly after work on Out Run was completed, with much of the development team having worked on Out Run. [13]
Shenmue III [a] is a 2019 action-adventure game developed by Ys Net and originally published by Deep Silver for the PlayStation 4 and Windows.Like the previous Shenmue games, it consists of open-world environments interspersed with brawler battles and quick time events, with a day-and-night system, variable weather effects, non-player characters with daily schedules, and various minigames.
Toshihiro Nagoshi joined Sega as a member of Yu Suzuki's team, and was a designer with AM2. Some time after the release of Power Drift, Sega began to separate the amusement division into the Amusement Machine Research and Development teams, or AM teams. Suzuki was made general manager of Research and Development No. 2, or Sega AM2.
Shenmue City was conceived when Yu Suzuki noted the popularity of Mafia Wars, a social game designed for mobile phones. [4] Suzuki formed a plan that if the game was a success, its popularity could be used to make a game to conclude the Shenmue series. [4]
In 2008, Yu Suzuki created his video game incubation studio YS Net. [4] The studio has produced a few small scale mobile games and the kickstarter funded console game Shenmue III. Air Twister was the studio's first big budget internationally released smart phone game. [4]