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  2. Consumer education - Wikipedia

    en.wikipedia.org/wiki/Consumer_education

    The outcomes of consumer education include not only the improved understanding of consumer goods and services, but also increased awareness of the consumer's rights in the consumer market and better capability to take actions to improve consumer well-being. [7] Subjects included in consumer education also vary from country to country.

  3. Flashcard - Wikipedia

    en.wikipedia.org/wiki/Flashcard

    A flashcard or flash card is a card bearing information on both sides, usually intended to practice and/or aid memorization. It can be virtual (part of a flashcard software ) or physical. Typically, each flashcard bears a question or definition on one side and an answer or target term on the other.

  4. AIDA (marketing) - Wikipedia

    en.wikipedia.org/wiki/AIDA_(marketing)

    Action – The consumer forms a purchase intention, shops around, engages in trial or makes a purchase Some of the contemporary variants of the model replace attention with awareness . The common thread among all hierarchical models is that advertising operates as a stimulus (S) and the purchase decision is a response (R).

  5. Leitner system - Wikipedia

    en.wikipedia.org/wiki/Leitner_system

    For example, if this is session 0, boxes 0-2-5-9, 1-3-6-0, 5-7-0-4, and 8-0-3-7 are done because they all contain the number 0. If a reviewed card isn't successful, it moves back to Deck Current. If a reviewed card is successful and the last number of its box matches the current session number, then that card moves to the Retired Deck.

  6. Consumer movement - Wikipedia

    en.wikipedia.org/wiki/Consumer_movement

    The consumer movement is an effort to promote consumer protection through an organized social movement, which is in many places led by consumer organizations.It advocates for the rights of consumers, especially when those rights are actively breached by the actions of corporations, governments, and other organizations that provide products and services to consumers.

  7. Anki (software) - Wikipedia

    en.wikipedia.org/wiki/Anki_(software)

    This example illustrates what some programs call a three-sided flashcard, but Anki's model is more general and allows any number of fields to be combined in various cards. The user can design cards that test the information contained in each note. One card may have a question (expression) and an answer (pronunciation, meaning).

  8. Flash card - Wikipedia

    en.wikipedia.org/wiki/Flash_card

    Flash card may refer to: Flashcard, a set of cards with words etc. on them, used for education and training; Memory card, electronic data storage, a form of flash memory; Flash cartridge, for a video game console, programmable by a consumer, often for homemade or copied games

  9. Consumer Federation of America - Wikipedia

    en.wikipedia.org/wiki/Consumer_Federation_of_America

    The Consumer Federation of America (CFA) is a non-profit organization founded in 1968 to advance consumer interests through research, education and advocacy. The CFA's website states that its members are nearly 300 consumer-oriented non-profits, each with a combined membership of 50 million people.