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  2. OpenGL Shading Language - Wikipedia

    en.wikipedia.org/wiki/OpenGL_Shading_Language

    Other functions like abs, sin, pow, etc, are provided but they can also all operate on vector quantities, i.e. pow(vec3(1.5, 2.0, 2.5), abs(vec3(0.1, -0.2, 0.3))). GLSL supports function overloading (for both built-in functions and operators, and user-defined functions), so there might be multiple function definitions with the same name, having ...

  3. Unified shader model - Wikipedia

    en.wikipedia.org/wiki/Unified_shader_model

    The unified shader model uses the same hardware resources for both vertex and fragment processing. In the field of 3D computer graphics, the unified shader model (known in Direct3D 10 as "Shader Model 4.0") refers to a form of shader hardware in a graphical processing unit (GPU) where all of the shader stages in the rendering pipeline (geometry, vertex, pixel, etc.) have the same capabilities.

  4. Physically based rendering - Wikipedia

    en.wikipedia.org/wiki/Physically_based_rendering

    Much of this work was done at the Cornell University Program of Computer Graphics; a 1997 paper from that lab [1] describes the work done at Cornell in this area to that point. "Physically Based Shading" was introduced by Yoshiharu Gotanda during the course Physically-Based Shading Models in Film and Game Production at the SIGGRAPH 2010.

  5. Not into gore and gloom? Here's a guide to lighter Halloween ...

    www.aol.com/news/not-gore-gloom-heres-guide...

    I imagine that when you imagine a TV critic, you picture some hard-boiled, crusty, even heartless type. But I have always been a sensitive, delicate, please-leave-the-light-on sort of fellow.

  6. Shader - Wikipedia

    en.wikipedia.org/wiki/Shader

    This shader works by replacing all light areas of the image with white, and all dark areas with a brightly colored texture. In computer graphics, a shader is a computer program that calculates the appropriate levels of light, darkness, and color during the rendering of a 3D scene—a process known as shading.

  7. Molly Holzschlag - Wikipedia

    en.wikipedia.org/wiki/Molly_Holzschlag

    Molly Miriam Esther Holzschlag [3] (January 25, 1963 – September 5, 2023) was an American author, lecturer and advocate of the Open Web.She wrote or co-authored 35 books on web design and open standards, including The Zen of CSS Design: Visual Enlightenment for the Web (co-authored with Dave Shea).

  8. Molly DeWolf Swenson - Wikipedia

    en.wikipedia.org/wiki/Molly_DeWolf_Swenson

    Molly DeWolf Swenson is an American entrepreneur, musician and Emmy-winning film producer. She is the co-founder and CEO of Mozi, alongside Ev Williams. [1] She was also a co-founder of Los Angeles-based media company RYOT, which was acquired in 2016 by HuffPost / AOL (now Oath, Inc, a subsidiary of Verizon), [2] a venture capitalist at LA-based technology fund 3Rodeo [3] and a contestant on ...

  9. Molly Carlson - Wikipedia

    en.wikipedia.org/wiki/Molly_Carlson

    Molly Carlson (born September 22, 1998) [1] [2] is a Canadian high diver and social media personality. She is a member of Canada's senior national high diving team and placed second at the 2022, 2023, and 2024 Red Bull Cliff Diving World Series.