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Mileena is a character in the Mortal Kombat fighting game franchise by Midway Games and NetherRealm Studios.Introduced in Mortal Kombat II (1993), Mileena was initially depicted as a clone of the Edenian princess Kitana, created by Shang Tsung with the blood of the fictional Tarkatan species.
A "Klassic MK Movie" skin pack was released on November 24, 2020, adding new skins for Johnny Cage, Sonya Blade and Raiden using the respective voices and likenesses of Linden Ashby, Bridgette Wilson, and Christopher Lambert, who portrayed them in the 1995 Mortal Kombat film. [72]
John Tobias' sketch of unused character "Kitsune" from the original Mortal Kombat, and his concept art for Kitana in Ultimate Mortal Kombat 3. Early development of the original Mortal Kombat featured a character named "Kitsune", conceived by series co-creator and character designer John Tobias and inspired by the character of Princess Mariko from Jordan Mechner's 1984 computer game Karateka. [10]
This is an accepted version of this page This is the latest accepted revision, reviewed on 18 February 2025. Sixty of the Mortal Kombat franchise's characters featured in Armageddon (2006) This is a list of playable and boss characters from the Mortal Kombat fighting game franchise and the games in which they appear. Created by Ed Boon and John Tobias, the series depicts conflicts between ...
[32] She was a non-playable boss character in Shaolin Monks, fighting alongside both Kitana and Mileena. [33] Prima Games rated Jade an overall score of seven out of ten, higher than Kitana and Mileena, for the 2006 compilation title Mortal Kombat: Armageddon, in which she was playable along with the entire Mortal Kombat roster. [34]
The trailer for Mortal Kombat X. Mortal Kombat X is a fighting game in which two characters fight against each other using a variety of attacks, including special moves, and the series' trademark gruesome finishing moves, Fatalities.
The Mortal Kombat series, particularly its "Fatalities", was a source of major controversy in at the time of its release. [note 1] A moral panic over the series, fueled by outrage from the mass media, [6] resulted in a Congressional hearing and helped to pave the way for the creation of the Entertainment Software Rating Board (ESRB) game rating system.
Mortal Kombat II is a 1993 fighting game originally produced by Midway for arcades.It was ported to multiple home systems, including MS-DOS, Amiga, Game Boy, Game Gear, Sega Genesis, 32X, Sega Saturn, Super Nintendo Entertainment System, and PlayStation only in Japan, mostly in licensed versions developed by Probe Software (later renamed to Probe Entertainment for some ports of the game) and ...