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  2. Computer graphics - Wikipedia

    en.wikipedia.org/wiki/Computer_graphics

    A Blender screenshot displaying the 3D test model Suzanne. Computer graphics deals with generating images and art with the aid of computers.Computer graphics is a core technology in digital photography, film, video games, digital art, cell phone and computer displays, and many specialized applications.

  3. Computer graphics (computer science) - Wikipedia

    en.wikipedia.org/wiki/Computer_graphics...

    A modern rendering of the Utah teapot, an iconic model in 3D computer graphics created by Martin Newell in 1975. Computer graphics is a sub-field of computer science which studies methods for digitally synthesizing and manipulating visual content. Although the term often refers to the study of three-dimensional computer graphics, it also ...

  4. Bit blit - Wikipedia

    en.wikipedia.org/wiki/Bit_blit

    The development of fast methods for various bit blit operations gave impetus to the evolution of computer displays from using character graphics to using raster graphics (bitmap) for everything. Machines that rely heavily on the performance of 2D graphics (such as video game consoles) often have special-purpose circuitry called a blitter.

  5. Computational visualistics - Wikipedia

    en.wikipedia.org/wiki/Computational_visualistics

    Computer graphics focuses on creating images that represent spatial configurations of objects, often in a naturalistic manner, such as in virtual architecture. These image-generating algorithms typically start with data describing three-dimensional geometry and scene lighting, along with the optical properties of surfaces.

  6. 3D computer graphics - Wikipedia

    en.wikipedia.org/wiki/3D_computer_graphics

    3D computer graphics, sometimes called CGI, 3D-CGI or three-dimensional computer graphics, are graphics that use a three-dimensional representation of geometric data (often Cartesian) that is stored in the computer for the purposes of performing calculations and rendering digital images, usually 2D images but sometimes 3D images.

  7. Scene graph - Wikipedia

    en.wikipedia.org/wiki/Scene_graph

    Architecture of OpenSceneGraph, an open-source 3D graphics API supporting feature-rich and widely adopted scene graph implementation. A scene graph is a general data structure commonly used by vector-based graphics editing applications and modern computer games, which arranges the logical and often spatial representation of a graphical scene.

  8. Visualization (graphics) - Wikipedia

    en.wikipedia.org/wiki/Visualization_(graphics)

    Data visualization is a related subcategory of visualization dealing with statistical graphics and geospatial data (as in thematic cartography) that is abstracted in schematic form. [ 7 ] Information visualization concentrates on the use of computer-supported tools to explore large amount of abstract data.

  9. Heightmap - Wikipedia

    en.wikipedia.org/wiki/Heightmap

    In computer graphics, a heightmap or heightfield is a raster image used mainly as Discrete Global Grid in secondary elevation modeling. Each pixel stores values, such as surface elevation data, for display in 3D computer graphics .