Ad
related to: iron cobra 5e tools and accessories
Search results
Results From The WOW.Com Content Network
Chapter 2: Dungeon Master's Tools [3] Revisits and expands on traps and downtime activities rules. In-depth coverage of tool proficiencies and spellcasting. A new magic items sections expands the DMG and adds new minor items. Includes a variety of other DM tools such as random encounters and simultaneous effects. [4] Chapter 3: Spells [3] [4]
Iron cobra, a monster in the tabletop roleplaying game Dungeons & Dragons Topics referred to by the same term This disambiguation page lists articles associated with the title Iron cobra .
Collector's Checklist (extensive online list of TSR RPG modules and gaming accessories with pictures and revision info) The Acaeum: Module Index By Code (information and auction prices on D&D modules) The Acaeum: Module Index By Title (information and auction prices on D&D modules)
This is a list of official Dungeons & Dragons adventures published by Wizards of the Coast as separate publications. It does not include adventures published as part of supplements, officially licensed Dungeons & Dragons adventures published by other companies, official d20 System adventures and other Open Game License adventures that may be compatible with Dungeons & Dragons.
Michael Mearls is an American writer and designer of fantasy role-playing games (RPGs) and related fiction.. Mearls worked for Wizards of the Coast from 2005 to 2023, holding various positions.
Iron Heroes implements a novel "feat mastery" system, with the inclusion of more advanced feats that build off the core ability. Each class is given access to different feat masteries to a greater or lesser extent; an archer will have greater access to masteries related to ranged combat, while a berserker will have greater access to masteries related to melee weapons that take advantage of a ...
In Publishers Weekly's "This Week's Bestsellers: December 3, 2018", Waterdeep: Dungeon of the Mad Mage was #18 for "Hardcover Nonfiction". [10] [11]Rob Hudak, for SLUG Magazine, wrote that "the premise is straightforward enough—an immortal, crackpot wizard went and turned the backside of a nearby mountain into a sadistic amusement park.
Ironclaw is a series of tabletop role-playing games created by Jason Holmgren of Sanguine Games, this series features anthropomorphic characters in a setting inspired by class and religious conflicts during the Italian Renaissance.