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Peter Pan: Adventures in Never Land (also known as Peter Pan in Return to Never Land in North America) is a 2002 action game developed by Doki Denki and published by Sony Computer Entertainment for the PlayStation. Disney Interactive released the game on Windows. It was released as a tie-in to Return to Never Land.
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The concept was first introduced as "the Never Never Land" in Barrie's West End theatre play Peter Pan, or The Boy Who Wouldn't Grow Up, first staged in 1904. In the earliest drafts of the play, the island was called " Peter's Never Never Never Land ", a name possibly influenced by the ' Never Never ', a contemporary term for outback Australia.
A video game based on the film, titled Peter Pan: Adventures in Never Land was released by Sony Computer Entertainment for the PlayStation and Disney Interactive for Windows. An abridged version for the Game Boy Advance was also released the same year. [13]
Pirates of the Burning Sea; Pirates Plund-Arrr; Pirates vs. Ninjas Dodgeball; Pirates: Captain's Quest; Pirates: Duels on the High Seas; Pirates: The Key of Dreams; Pirates: The Legend of Black Kat; Pirates: Tides of Fortune; Pixel Piracy; Plunder Pirates; Plundered Hearts; Pop-up Pirate; Port Royale 2; Port Royale 3: Pirates & Merchants; Port ...
It's your classic match 3 game with a goofy penguin pirate theme. Ice Breakers Penguin Pirates starts off like a standard match 3 game, but don't let the first few levels fool you.
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Some games, such as Grand Theft Auto IV, use DRM that negatively alters gameplay, if it detects that the game is an illegitimate copy. In GTA IV's case, it disables the brakes on cars and gives the camera an amplified drunk effect, making gameplay much harder, thus creating an incentive to legitimately purchase the game. [9] [10]