When.com Web Search

Search results

  1. Results From The WOW.Com Content Network
  2. Python syntax and semantics - Wikipedia

    en.wikipedia.org/wiki/Python_syntax_and_semantics

    Python supports most object oriented programming (OOP) techniques. It allows polymorphism, not only within a class hierarchy but also by duck typing. Any object can be used for any type, and it will work so long as it has the proper methods and attributes. And everything in Python is an object, including classes, functions, numbers and modules.

  3. Conditional (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Conditional_(computer...

    First, when the user runs the program, a cursor appears waiting for the reader to type a number. If that number is greater than 10, the text "My variable is named 'foo'." is displayed on the screen. If the number is smaller than 10, then the message "My variable is named 'bar'." is printed on the screen.

  4. Null object pattern - Wikipedia

    en.wikipedia.org/wiki/Null_object_pattern

    In object-oriented computer programming, a null object is an object with no referenced value or with defined neutral (null) behavior.The null object design pattern, which describes the uses of such objects and their behavior (or lack thereof), was first published as "Void Value" [1] and later in the Pattern Languages of Program Design book series as "Null Object".

  5. Zen of Python - Wikipedia

    en.wikipedia.org/wiki/Zen_of_Python

    The Zen of Python is a collection of 19 "guiding principles" for writing computer programs that influence the design of the Python programming language. [1] Python code that aligns with these principles is often referred to as "Pythonic". [2] Software engineer Tim Peters wrote this set of principles and posted it on the Python mailing list in ...

  6. Singleton pattern - Wikipedia

    en.wikipedia.org/wiki/Singleton_pattern

    In object-oriented programming, the singleton pattern is a software design pattern that restricts the instantiation of a class to a singular instance. It is one of the well-known "Gang of Four" design patterns , which describe how to solve recurring problems in object-oriented software. [ 1 ]

  7. Object lifetime - Wikipedia

    en.wikipedia.org/wiki/Object_lifetime

    Aspects of object lifetime vary between programming languages and within implementations of a language. The core concepts are relatively common, but terminology varies. For example, the concepts of create and destroy are sometimes termed construct and destruct and the language elements are termed constructor (ctor) and destructor (dtor).

  8. Anonymous function - Wikipedia

    en.wikipedia.org/wiki/Anonymous_function

    Most languages provide a generic sort function that implements a sort algorithm that will sort arbitrary objects. This function usually accepts an arbitrary function that determines how to compare whether two elements are equal or if one is greater or less than the other. Consider this Python code sorting a list of strings by length of the string:

  9. Class (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Class_(computer_programming)

    In object-oriented programming, a class defines the shared aspects of objects created from the class. The capabilities of a class differ between programming languages, but generally the shared aspects consist of state and behavior that are each either associated with a particular object or with all objects of that class.