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Coupling and cohesion. Coupling is usually contrasted with cohesion. Low coupling often correlates with high cohesion, and vice versa. Low coupling is often thought to be a sign of a well-structured computer system and a good design, and when combined with high cohesion, supports the general goals of high readability and maintainability ...
Cohesion is an ordinal type of measurement and is usually described as “high cohesion” or “low cohesion”. Modules with high cohesion tend to be preferable, because high cohesion is associated with several desirable software traits including robustness, reliability, reusability, and understandability. In contrast, low cohesion is ...
Cohesion which is "concerned with the grouping of functionally related processes into a particular module", [12] and; Coupling relates to "the flow of information or parameters passed between modules. Optimal coupling reduces the interfaces of modules and the resulting complexity of the software". [12]
Cohesion is the grammatical and lexical linking within a text or sentence that holds a text together and gives it meaning. It is related to the broader concept of coherence. There are two main types of cohesion: grammatical cohesion: based on structural content; lexical cohesion: based on lexical content and background knowledge.
Using the medical field as an example, the Live Environment can be a doctor performing CPR on a human patient in a critical real world situation. In this same context, the Virtual Environment would include a doctor practicing CPR on a training mannequin, and the Constructive Environment is the software within the training mannequin that drives ...
Contact mechanics is the study of the deformation of solids that touch each other at one or more points. [1] [2] A central distinction in contact mechanics is between stresses acting perpendicular to the contacting bodies' surfaces (known as normal stress) and frictional stresses acting tangentially between the surfaces (shear stress).
Test-driven development (TDD) is a way of writing code that involves writing an automated unit-level test case that fails, then writing just enough code to make the test pass, then refactoring both the test code and the production code, then repeating with another new test case.
Gallagher defines an interaction as two or more autonomous agents engaged in co-regulated coupling behavior. For example, when walking a dog, both the owner's behavior is regulated by the dog stopping and sniffing, and the dog's behavior is regulated by the lead and the owner's commands. Ergo, walking the dog is an example of an interactive ...