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  2. Concepts, Techniques, and Models of Computer Programming

    en.wikipedia.org/wiki/Concepts,_Techniques,_and...

    Using a carefully selected progression of subsets of the Oz programming language, the book explains the most important programming concepts, techniques, and models . Translations of this book have been published in French (by Dunod Éditeur, 2007), Japanese (by Shoeisha, 2007) and Polish (by Helion, 2005).

  3. Structured programming - Wikipedia

    en.wikipedia.org/wiki/Structured_programming

    Structured programming is a programming paradigm aimed at improving the clarity, quality, and development time of a computer program by making specific disciplined use of the structured control flow constructs of selection (if/then/else) and repetition (while and for), block structures, and subroutines.

  4. Modeling and simulation - Wikipedia

    en.wikipedia.org/wiki/Modeling_and_simulation

    Modeling and simulation are important in research. Representing the real systems either via physical reproductions at smaller scale, or via mathematical models that allow representing the dynamics of the system via simulation, allows exploring system behavior in an articulated way which is often either not possible, or too risky in the real world.

  5. Coding best practices - Wikipedia

    en.wikipedia.org/wiki/Coding_best_practices

    It is important to note that there is no one particular coding convention for any programming language. Every organization has a custom coding standard for each type of software project. It is, therefore, imperative that the programmer chooses or makes up a particular set of coding guidelines before the software project commences.

  6. Model-driven engineering - Wikipedia

    en.wikipedia.org/wiki/Model-driven_engineering

    For instance, in model-driven development, technical artifacts such as source code, documentation, tests, and more are generated algorithmically from a domain model. [ 2 ] A modeling paradigm for MDE is considered effective if its models make sense from the point of view of a user that is familiar with the domain, and if they can serve as a ...

  7. Software design pattern - Wikipedia

    en.wikipedia.org/wiki/Software_design_pattern

    In software engineering, a software design pattern or design pattern is a general, reusable solution to a commonly occurring problem in many contexts in software design. [1] A design pattern is not a rigid structure to be transplanted directly into source code .

  8. What Are Snapchat Streaks and Why Should You Do Them? - AOL

    www.aol.com/snapchat-streaks-why-them-173600973.html

    Learn all the tips and tricks to getting the longest Snapchat Streak, aka Snapstreak, and how to avoid losing your streak with your friends.

  9. Metamodeling - Wikipedia

    en.wikipedia.org/wiki/Metamodeling

    A model conforms to its metamodel in the way that a computer program conforms to the grammar of the programming language in which it is written. Various types of metamodels include polynomial equations, neural networks, Kriging , etc. "Metamodeling" is the construction of a collection of "concepts" (things, terms, etc.) within a certain domain.