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  2. SwiftUI - Wikipedia

    en.wikipedia.org/wiki/SwiftUI

    SwiftUI is a declarative framework [1] for building user interfaces for iOS, iPadOS, watchOS, tvOS, visionOS and macOS, developed by Apple Inc. for the Swift programming language. Overview [ edit ]

  3. Comparison of programming languages (string functions)

    en.wikipedia.org/wiki/Comparison_of_programming...

    find_character(string,char) returns integer Description Returns the position of the start of the first occurrence of the character char in string. If the character is not found most of these routines return an invalid index value – -1 where indexes are 0-based, 0 where they are 1-based – or some value to be interpreted as Boolean FALSE.

  4. Swift (programming language) - Wikipedia

    en.wikipedia.org/wiki/Swift_(programming_language)

    func divideByTwo (_ aNum: Int)-> Int {return aNum / 2} func multiplyByTwo (_ aNum: Int)-> Int {return aNum * 2} let mathOperation = multiplyByTwo print (mathOperation (21)) // Prints "42" guard statements require that the given condition is true before continuing on past the guard statement, otherwise the body of the provided else clause is run.

  5. C string handling - Wikipedia

    en.wikipedia.org/wiki/C_string_handling

    The length of a string is the number of code units before the zero code unit. [1] The memory occupied by a string is always one more code unit than the length, as space is needed to store the zero terminator. Generally, the term string means a string where the code unit is of type char, which is exactly 8 bits on all modern machines.

  6. libxml2 - Wikipedia

    en.wikipedia.org/wiki/Libxml2

    This computer-library -related article is a stub. You can help Wikipedia by expanding it.

  7. Structured text - Wikipedia

    en.wikipedia.org/wiki/Structured_text

    Structured text, abbreviated as ST or STX, is one of the five languages supported by the IEC 61131-3 standard, designed for programmable logic controllers (PLCs). [1] [2] It is a high level language that is block structured and syntactically resembles Pascal, on which it is based. [3]

  8. Simulation hypothesis - Wikipedia

    en.wikipedia.org/wiki/Simulation_hypothesis

    The simulation hypothesis proposes that what we experience as the world is actually a simulated reality, such as a computer simulation in which we ourselves are constructs.

  9. Internationalization and localization - Wikipedia

    en.wikipedia.org/wiki/Internationalization_and...

    In computing, internationalization and localization or internationalisation and localisation (British), often abbreviated i18n and l10n respectively, are means of adapting to different languages, regional peculiarities and technical requirements of a target locale.