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POCO is a set of C++ libraries providing users with library support similar to that found in other development environments, like the Java Class Library, .NET Framework, or Apple's Cocoa. POCO is centered on network-centric application domains and developed with modern ANSI/ISO Standard C++ and C++ Standard Library facilities and techniques ...
Asio is a freely available, open-source, cross-platform C++ library for network programming. It provides developers with a consistent asynchronous I/O model using a modern C++ approach. Boost.Asio was accepted into the Boost library on 30 December 2005 after a 20-day review. The library has been developed by Christopher M. Kohlhoff since 2003.
In computing, a channel is a model for interprocess communication and synchronization via message passing. A message may be sent over a channel, and another process or thread is able to receive messages sent over a channel it has a reference to, as a stream. Different implementations of channels may be buffered or not, and either synchronous or ...
A common example is the iostream library in C++, which uses the << or >> operators for the message passing, sending multiple data to the same object and allowing "manipulators" for other method calls. Other early examples include the Garnet system (from 1988 in Lisp) and the Amulet system (from 1994 in C++) which used this style for object ...
For example, in C, a library function is invoked via C's normal function call capability. The linker generates code to call a function via the library mechanism if the function is available from a library instead of from the program itself. [1] The functions of a library can be connected to the invoking program at different program lifecycle ...
In computer network research, network simulation is a technique whereby a software program replicates the behavior of a real network. This is achieved by calculating the interactions between the different network entities such as routers, switches, nodes, access points, links, etc. [1] Most simulators use discrete event simulation in which the modeling of systems in which state variables ...
The Message Passing Interface (MPI) is a portable message-passing standard designed to function on parallel computing architectures. [1] The MPI standard defines the syntax and semantics of library routines that are useful to a wide range of users writing portable message-passing programs in C, C++, and Fortran.
C++23, formally ISO/IEC 14882:2024 [1], is the current open standard for the C++ programming language that follows C++20.The final draft of this version is N4950. [2] [3]In February 2020, at the final meeting for C++20 in Prague, an overall plan for C++23 was adopted: [4] [5] planned features for C++23 were library support for coroutines, a modular standard library, executors, and networking.