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  2. Sesame Street video games - Wikipedia

    en.wikipedia.org/wiki/Sesame_Street_video_games

    Elmo's Deep Sea Adventure is a CD-ROM game. The game was developed by Mattel Media in 2000 and re-released by Sesame Workshop in 2005, and by Encore Software in 2006. Elmo invites users to join him on his deep sea submarine to explore shipwrecks, sunken cities and lost treasure. Oscar, Grover, Zoe, Rosita and Telly also appear.

  3. Elmo Live - Wikipedia

    en.wikipedia.org/wiki/Elmo_Live

    Elmo Live! is a 2008 Fisher-Price toy based on the Sesame Street character Elmo.The toy was Fisher-Price's latest effort to build on the success of the 1996 Tickle Me Elmo doll and the 2006 T.M.X. Elmo. [1] The red, furry doll can move his head as he speaks, and he can clap, sing, dance, tell stories and jokes, and play games. [1]

  4. Discover the best free online games at AOL.com - Play board, card, casino, puzzle and many more online games while chatting with others in real-time.

  5. Sesame Street: Elmo's Musical Monsterpiece - Wikipedia

    en.wikipedia.org/wiki/Sesame_Street:_Elmo's...

    Sesame Street: Elmo's Musical Monsterpiece is a Sesame Street video game that was released in North America on June 15, 2012, for the Wii and Nintendo DS systems.. The game features Elmo, Abby Cadabby, The Count, the Honkers, Zoe and Rosita and promotes various lessons around music, including instrument and sound identification, different music styles and counting.

  6. Overview of Games on AOL.com - AOL Help

    help.aol.com/articles/games-com-by-aol-faqs

    Games on AOL.com offers a large selection of free online games, including board games, card games, casino games, puzzles, and more. Follow the steps outlined to experience full-screen gameplay, chat with other players and share your favorite games with friends and family. Login / Join

  7. Sesame Street: Once Upon a Monster - Wikipedia

    en.wikipedia.org/wiki/Sesame_Street:_Once_Upon_a...

    The game as a prototype was named Happy Song, and Martz considered it a "musical toy" where the player helped the monsters to create music. The initial prototype used more traditional controls, but Martz found that the game fit in well with the Kinect motion controller, particularly as the unit was aimed at the family market. [4]