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Its exclusivity, combined with the nostalgia associated with the Game Boy era, makes it a prized gem among collectors. Units in good condition have been known to sell for over $600 , while ...
The Game Boy Light was a Japan-only revision released on April 14, 1998. Like the Game Boy Pocket, the system was priced at ¥6,800 (equivalent to ¥6,892 in 2019). [56] The Game Boy Light is slightly bigger than the Game Boy Pocket and features an electroluminescent backlight allowing it to be
Game Boy First of the Game Boy line of handhelds. [1] Plays monochrome games from ROM cartridges. [1] Hardware revisions include the smaller Game Boy Pocket in 1996, and color screened Game Boy Color in 1998. [9] [1] 1,244 games released. [10] Was the best-selling handheld console until 2010 when it was surpassed by the Nintendo DS. [11] 1989 [1]
The best-selling Game Boy Color exclusive game is Pokémon Crystal. [39] [40] The last Game Boy Color game ever released is the Japanese exclusive Doraemon no Study Boy: Kanji Yomikaki Master, on July 18, 2003. The last game released in North America is Harry Potter and the Chamber of Secrets, released on November 15, 2002. [41]
The best-selling game on the Game Boy and Game Boy Color is Pokémon Red/Green/Blue/Yellow, which released in 1996 and sold over 46 million units worldwide. [ 1 ] [ 2 ] The second best-selling title is Tetris ; first released in Japan on June 14, 1989, Tetris was often bundled with the original Game Boy and went on to sell in excess of 35 ...
This list of Game Boy Color games includes 915 [a] licensed releases from the Game Boy Color's launch in 1998 to the final release in 2003. The last official release for the system was Doraemon no Study Boy: Kanji Yomikaki Master , which was released in Japan on July 18, 2003.
The Game Boy Color systems use a 15-bit RGB (32,768 colors) palette. The specific Game Boy Color game cartridges have 8 background palettes (4 colors each) and 8 sprite palettes (3 colors plus transparent each) for a total of up to 56 colors without the use of special programming techniques. [6]
The Game Boy Color was a response to pressure from game developers for a new system, as they felt that the Game Boy, even in its latest incarnation, the Game Boy Pocket, was insufficient. The resulting product was backward compatible, a first for a handheld console system, and leveraged the large library of games and great installed base of the ...