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  2. Computer chess - Wikipedia

    en.wikipedia.org/wiki/Computer_chess

    The earliest attempts at procedural representations of playing chess predated the digital electronic age, but it was the stored program digital computer that gave ...

  3. Chess engine - Wikipedia

    en.wikipedia.org/wiki/Chess_engine

    The meaning of the term "chess engine" has evolved over time. In 1986, Linda and Tony Scherzer entered their program Bebe into the 4th World Computer Chess Championship, running it on "Chess Engine," their brand name for the chess computer hardware [2] made, and marketed by their company Sys-10, Inc. [3] By 1990 the developers of Deep Blue, Feng-hsiung Hsu and Murray Campbell, were writing of ...

  4. Human–computer chess matches - Wikipedia

    en.wikipedia.org/wiki/Human–computer_chess_matches

    This article documents the progress of significant human–computer chess matches.. Chess computers were first able to beat strong chess players in the late 1980s. Their most famous success was the victory of Deep Blue over then World Chess Champion Garry Kasparov in 1997, but there was some controversy over whether the match conditions favored the computer.

  5. Mephisto (chess computer) - Wikipedia

    en.wikipedia.org/wiki/Mephisto_(chess_computer)

    The hardware uses a 200 MHz ARM processor to run modern chess engines, resulting in the strongest dedicated chess computer ever created. 2007 Phoenix Chess Systems releases an updated module set, the Resurrection II, with a faster 500 MHz XScale processor.

  6. Kasparov's Gambit - Wikipedia

    en.wikipedia.org/wiki/Kasparov's_Gambit

    Kasparov's Gambit, or simply Gambit, is a chess playing computer program created by Heuristic Software and published by Electronic Arts in 1993 based on Socrates II, the only winner of the North American Computer Chess Championship running on a common microcomputer. [1]

  7. Deep Blue (chess computer) - Wikipedia

    en.wikipedia.org/wiki/Deep_Blue_(chess_computer)

    Deep Blue was a chess-playing expert system run on a unique purpose-built IBM supercomputer.It was the first computer to win a game, and the first to win a match, against a reigning world champion under regular time controls.

  8. Category:Computer chess - Wikipedia

    en.wikipedia.org/wiki/Category:Computer_chess

    Chess engine; Chess Engines Grand Tournament; Chess Query Language; D. Deep Blue versus Garry Kasparov; Deep Blue versus Kasparov, 1996, Game 1; Deep Blue versus ...

  9. Board representation (computer chess) - Wikipedia

    en.wikipedia.org/wiki/Board_representation...

    Board representation in computer chess is a data structure in a chess program representing the position on the chessboard and associated game state. [1] Board representation is fundamental to all aspects of a chess program including move generation, the evaluation function, and making and unmaking moves (i.e. search) as well as maintaining the state of the game during play.