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The EyeToy is a color webcam for use with the PlayStation 2.Supported games use computer vision and gesture recognition to process images taken by the EyeToy. This allows players to interact with the games using motion, color detection, and also sound, through its built-in microphone.
EyeToy: Play is a minigame compilation video game developed by London Studio and published by Sony Computer Entertainment for the PlayStation 2. [1] It was the first game to make use of the PlayStation 2's video camera accessory, EyeToy. The game was initially packaged with the EyeToy when the accessory was first released. [2]
The PlayStation Eye (trademarked PLAYSTATION Eye) is a digital camera device, similar to a webcam, for the PlayStation 3.The technology uses computer vision and gesture recognition to process images taken by the camera.
Dance Factory - players can optionally see themselves dancing, additional mode with 2 camera targets. DT Racer (XS Games, 2005) - photo taken by EyeToy can be used as a custom avatar; Formula One 05 (Sony, mid-2004) Flow: Urban Dance Uprising; Go! Puzzle (Sony, June 2007) - For PlayStation 3; Get On Da Mic (Eidos, 2004) - players can see their ...
EyeToy: Play 2 is a minigame compilation video game developed by London Studio and published by Sony Computer Entertainment for the PlayStation 2. It is the sequel to EyeToy: Play . It uses EyeToy camera technology to project the player on to the television screen, allowing them to interact with on screen objects.
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The PlayStation Camera is a motion sensor and camera accessory for the PlayStation 4 and PlayStation 5, developed by Sony Computer Entertainment. It is the successor to the PlayStation Eye for the PlayStation 3, which was released in 2007. It is also the motion sensor used to track the PlayStation VR virtual reality headset.
The Nintendo Wii Remote effectively uses no CPU, NaturalPoint cameras use a small amount, and general video devices can use a significant amount, depending on the brand and the specific camera settings in use. A PlayStation Eye running at the same resolution and frame rate as a TrackIR 4 would be very demanding on a single-core CPU.