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This help-page, Help:Lua debugging, explains issues of writing Lua script and debugging the source code, to remove errors or improve performance. Because Lua is a "semi-compiled" interpreted language, it does not prescreen for all common syntax errors, nor detect misspelled variables, which are only found at runtime when seeing the " Script ...
Help:Lua for beginners; Help:Lua debugging – about debugging Lua modules; Wikipedia:Lua style guide – standards to improve the readability of code through consistency; Module:Sandbox provides a pseudo-namespace for experimenting with Lua modules
Almost any problem which occurs when running a Lua module will be reported as "Script error" during program execution, such as invalid data or a misspelled variable name in the Lua source code.
Wikipedia:Lua style guide – standards to improve the readability of code through consistency "What do converted templates look like?" (slideshow) Help:Lua debugging – a how-to guide about debugging Lua modules; Help:Lua for beginners – basic tutorial and pointers; Wikipedia:Lua string functions – string performance considerations and limits
ZeroBrane Studio provides local, remote and cross-platform debugging for applications executing Lua code. The debugger supports the following functions: step through the code, set/remove breakpoints, inspect variables and expressions using the Watch window, inspect the call stack with local values and upvalues (local values defined in the outer ...
The Lua API's design eliminates the need for manual reference counting (management) in C code, unlike Python's API. The API, like the language, is minimalist. The API, like the language, is minimalist.
Download QR code; Print/export Download as PDF; ... Lua – overview of Lua usage in Wikipedia; wp:Lua debugging – methods to debug problems in Lua script; wp: ...
Download QR code; Print/export Download as PDF; Printable version; In other projects ... Lua debugging#To see the value of a variable without changing the code