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Web standards are the formal, non-proprietary standards and other technical specifications that define and describe aspects of the World Wide Web.In recent years, the term has been more frequently associated with the trend of endorsing a set of standardized best practices for building web sites, and a philosophy of web design and development that includes those methods.
A software development methodology is a framework that is used to structure, plan, and control the life cycle of a software product. Common methodologies include waterfall, prototyping, iterative and incremental development, spiral development, agile software development, rapid application development, and extreme programming.
The choice of construction method is a key aspect of the construction planning activity. The choice of construction method affects the extent to which construction prerequisites (e.g. Requirements analysis , Software design , .. etc.) are performed, the order in which they are performed, and the degree to which they are expected to be completed ...
The Software Engineering Body of Knowledge (SWEBOK (/ ˈ s w iː ˌ b ɒ k / SWEE-bok)) refers to the collective knowledge, skills, techniques, methodologies, best practices, and experiences accumulated within the field of software engineering over time.
It is common practice to count the software size (Source lines of code) to track current project progress or establish a baseline for future project estimates. Consistent coding standards can, in turn, make the measurements more consistent.
Designing with Web Standards, first published in 2003 with revised editions in 2007 and 2009, is a web development book by Jeffrey Zeldman. The book’s audience is primarily web development professionals who aim to produce design work that complies with web standards. The work is used as a textbook in over 85 colleges.