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  2. Behavioral game theory - Wikipedia

    en.wikipedia.org/wiki/Behavioral_game_theory

    The theory allows for rational and irrational decisions because both are examined using real-life experiments in the form of simple games. Simple games are often used in behavioral game theory research as a way of analyzing unexplored phenomena, such as social preferences and social utility, that are not explored in traditional game theory. [1]

  3. Game theory - Wikipedia

    en.wikipedia.org/wiki/Game_theory

    The use of game theory in the social sciences has expanded, and game theory has been applied to political, sociological, and psychological behaviors as well. [ 67 ] Although pre-twentieth-century naturalists such as Charles Darwin made game-theoretic kinds of statements, the use of game-theoretic analysis in biology began with Ronald Fisher 's ...

  4. Cognitive hierarchy theory - Wikipedia

    en.wikipedia.org/wiki/Cognitive_Hierarchy_Theory

    Cognitive hierarchy theory (CHT) is a behavioral model originating in behavioral economics and game theory that attempts to describe human thought processes in strategic games. CHT aims to improve upon the accuracy of predictions made by standard analytic methods (including backwards induction and iterated elimination of dominated strategies ...

  5. Collective action problem - Wikipedia

    en.wikipedia.org/wiki/Collective_action_problem

    The most influential theoretical approach is economic game theory (i.e., rational choice theory, expected utility theory). Game theory assumes that individuals are rational actors motivated to maximize their utilities. Utility is often narrowly defined in terms of people's economic self-interest. Game theory thus predicts a non-cooperative ...

  6. Focal point (game theory) - Wikipedia

    en.wikipedia.org/wiki/Focal_point_(game_theory)

    The Guess 2/3 of the average game shows the level-n theory in practice. In this game, players are tasked with guessing an integer from 0 to 100 inclusive which they believe is closest to 2/3 of the average of all players’ guesses. A Nash equilibrium can be found by thinking through each level: Level 0: The average can be in [0, 100]

  7. Man, Play and Games - Wikipedia

    en.wikipedia.org/wiki/Man,_Play_and_Games

    Man, Play and Games (ISBN 0029052009) is the influential 1961 book by the French sociologist Roger Caillois (French: Les jeux et les hommes, 1958) on the sociology of play and games or, in Caillois' terms, sociology derived from play. Caillois interprets many social structures as elaborate forms of games and much behaviour as a form of play.

  8. Public goods game - Wikipedia

    en.wikipedia.org/wiki/Public_goods_game

    The empirical fact that subjects in most societies contribute anything in the simple public goods game is a challenge for game theory to explain via a motive of total self-interest, although it can do better with the "punishment" variant or the "iterated" variant; because some of the motivation to contribute is now purely "rational" if players ...

  9. Chicken (game) - Wikipedia

    en.wikipedia.org/wiki/Chicken_(game)

    The game of chicken, also known as the hawk-dove game or snowdrift game, [1] is a model of conflict for two players in game theory.The principle of the game is that while the ideal outcome is for one player to yield (to avoid the worst outcome if neither yields), individuals try to avoid it out of pride, not wanting to look like "chickens".