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  2. Reflection (mathematics) - Wikipedia

    en.wikipedia.org/wiki/Reflection_(mathematics)

    Point Q is the reflection of point P through the line AB. In a plane (or, respectively, 3-dimensional) geometry, to find the reflection of a point drop a perpendicular from the point to the line (plane) used for reflection, and extend it the same distance on the other side. To find the reflection of a figure, reflect each point in the figure.

  3. Rotations and reflections in two dimensions - Wikipedia

    en.wikipedia.org/wiki/Rotations_and_reflections...

    A point P has coordinates (x, y) with respect to the original system and coordinates (x′, y′) with respect to the new system. [1] In the new coordinate system, the point P will appear to have been rotated in the opposite direction, that is, clockwise through the angle . A rotation of axes in more than two dimensions is defined similarly.

  4. Reflection symmetry - Wikipedia

    en.wikipedia.org/wiki/Reflection_symmetry

    In mathematics, reflection symmetry, line symmetry, mirror symmetry, or mirror-image symmetry is symmetry with respect to a reflection. That is, a figure which does not change upon undergoing a reflection has reflectional symmetry. In 2-dimensional space, there is a line/axis of symmetry, in 3-dimensional space, there is a plane of symmetry.

  5. Point reflection - Wikipedia

    en.wikipedia.org/wiki/Point_reflection

    In Euclidean geometry, the inversion of a point X with respect to a point P is a point X* such that P is the midpoint of the line segment with endpoints X and X*. In other words, the vector from X to P is the same as the vector from P to X*. The formula for the inversion in P is x* = 2p − x. where p, x and x* are the position vectors of P, X ...

  6. Cartesian coordinate system - Wikipedia

    en.wikipedia.org/wiki/Cartesian_coordinate_system

    Likewise, (x, −y) are the coordinates of its reflection across the first coordinate axis (the x-axis). In more generality, reflection across a line through the origin making an angle with the x-axis, is equivalent to replacing every point with coordinates (x, y) by the point with coordinates (x′,y′), where

  7. Euclidean plane isometry - Wikipedia

    en.wikipedia.org/wiki/Euclidean_plane_isometry

    Reflection. Reflections, or mirror isometries, denoted by F c,v, where c is a point in the plane and v is a unit vector in R 2.(F is for "flip".) have the effect of reflecting the point p in the line L that is perpendicular to v and that passes through c.

  8. Choking emergency? How to do the Heimlich maneuver - AOL

    www.aol.com/choking-emergency-heimlich-maneuver...

    Teacher, Driving Home From Work, Pulls Over To Save Choking 100-Year-old Woman With Heimlich Maneuver. Wrap your arms around their torso from the back. Make a fist with one hand and grab it with ...

  9. Glide reflection - Wikipedia

    en.wikipedia.org/wiki/Glide_reflection

    In the Euclidean plane, reflections and glide reflections are the only two kinds of indirect (orientation-reversing) isometries. For example, there is an isometry consisting of the reflection on the x-axis, followed by translation of one unit parallel to it. In coordinates, it takes