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MediaWiki provides some modules with helper functions which facilitate the use of its API. The main modules available are mediawiki.api; If your script makes use any method or code provided by these modules, remember to indicate the dependencies with mw.loader.using or, in case of gadgets, on its definition at MediaWiki:Gadgets-definition.
C++ API provided, [1] C# API available in Unity Plugin; [2] ActionScript virtual machine included: Platform: Microsoft Windows, OS X, Linux, as well as Xbox 360, Xbox ...
Commonly used modules include the API digests that are generated every time a project containing verse is opened. There is an API digest to access and interact with Fortnite objects, Verse objects, and Unreal Engine objects. Developers can also create their own modules and import them into scripts if needed.
WebGL (short for Web Graphics Library) is a JavaScript API for rendering interactive 2D and 3D graphics within any compatible web browser without the use of plug-ins. [2] WebGL is fully integrated with other web standards, allowing GPU-accelerated usage of physics, image processing, and effects in the HTML canvas. WebGL elements can be mixed ...
The first game using Source 2, Dota 2, was ported over from the original Source engine. One of The Lab's minigame Robot Repair uses Source 2 engine while rest of seven uses Unity's engine. Spring: C++: C, C++, Java/JVM, Lua, Python: Yes 3D Windows, Linux, macOS: Balanced Annihilation, Zero-K: GPL-2.0-or-later: RTS, simulated events, OpenGL ...
A-Frame is an entity component system framework for Three.js where developers can create 3D and WebXR scenes using HTML. HTML provides a familiar authoring tool for web developers and designers while incorporating a popular game development pattern used by engines such as Unity.
An API can also be related to a software framework: a framework can be based on several libraries implementing several APIs, but unlike the normal use of an API, the access to the behavior built into the framework is mediated by extending its content with new classes plugged into the framework itself.
ANGLE, web browsers graphics engine, a cross-platform translator of OpenGL ES calls to DirectX, OpenGL, or Vulkan API calls. Direct3D (a subset of DirectX) Glide a defunct 3D graphics API developed by 3dfx Interactive. Mantle developed by AMD. Metal developed by Apple. OpenGL and the OpenGL Shading Language; OpenGL ES 3D API for embedded devices.