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  2. Ben Polak - Wikipedia

    en.wikipedia.org/wiki/Ben_Polak

    Benjamin "Ben" Polak (born 22 December 1961) is a British professor of economics and management and former Provost at Yale University. From 1999 to 2001 Polak was the Henry Kohn Associate Professor of Economics [4] [5] and is now the inaugural William C. Brainard Professor of Economics. [6] In January 2013, he became the Provost of Yale ...

  3. List of books about video games - Wikipedia

    en.wikipedia.org/.../List_of_books_about_video_games

    The Video Games Guide (ISBN 0-7522-2625-8) is a book by Matt Fox first published in October 2006 by Boxtree Pan Macmillan. It is similar in format to a traditional film guide with A to Z reviews of over 1000 video games. Accompanying each review are: the year of release, the system first released on, the developer and publisher, information on ...

  4. MatPat - Wikipedia

    en.wikipedia.org/wiki/MatPat

    Matthew Robert Patrick (born November 15, 1986), better known as MatPat, is an American former YouTuber and internet personality. He is the creator and former host of the YouTube series Game Theory, and its spin-off channels Film Theory, Food Theory, and Style Theory, each analyzing various video games, films alongside TV series and web series, food, and fashion respectively.

  5. Yahtzee Croshaw - Wikipedia

    en.wikipedia.org/wiki/Yahtzee_Croshaw

    Zero Punctuation is a video-review series Croshaw released every Wednesday on The Escapist [1] between 2007 and 2023. [2] [3] [4] The series began with his review of the demo of The Darkness, which quickly grew in popularity. [5] [6] After one more review covering Fable: The Lost Chapters, Croshaw was hired to continue the series on The Escapist.

  6. Revelation principle - Wikipedia

    en.wikipedia.org/wiki/Revelation_principle

    The revelation principle is a fundamental result in mechanism design, social choice theory, and game theory which shows it is always possible to design a strategy-resistant implementation of a social decision-making mechanism (such as an electoral system or market). [1] It can be seen as a kind of mirror image to Gibbard's theorem.

  7. Strategy (game theory) - Wikipedia

    en.wikipedia.org/wiki/Strategy_(game_theory)

    In game theory, a move, action, or play is any one of the options which a player can choose in a setting where the optimal outcome depends not only on their own actions but on the actions of others. [1] The discipline mainly concerns the action of a player in a game affecting the behavior or actions of other players.

  8. Rules of Play - Wikipedia

    en.wikipedia.org/wiki/Rules_of_Play

    Rules of Play expresses the perspective that a theoretical framework for interactive design has not yet been established. This is not the first time this has been recognized or explored, but is explored in a fresh way in great detail - with one review stating that: "the book manages to bridge the emerging field of game studies methodologies and design theory".

  9. Compositional game theory - Wikipedia

    en.wikipedia.org/wiki/Compositional_game_theory

    In contrast, in classic game theory, even complex games are treated as single, monolithic objects. This makes the analysis of games hard to scale. Compositional game theory (CGT) aims to apply the modularity principle to game theory. The main motivation is to make it easier to analyze large games using software tools.