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In software engineering and development, a software metric is a standard of measure of a degree to which a software system or process possesses some property. [ 1 ] [ 2 ] Even if a metric is not a measurement (metrics are functions, while measurements are the numbers obtained by the application of metrics), often the two terms are used as synonyms.
The book is divided into two parts, with the first two chapters exploring the capabilities and pitfalls of object-oriented programming, and the remaining chapters describing 23 classic software design patterns. The book includes examples in C++ and Smalltalk. It has been influential to the field of software engineering and is regarded as an ...
Various software package metrics are used in modular programming. They have been mentioned by Robert Cecil Martin in his 2002 book Agile software development: principles, patterns, and practices . The term software package here refers to a group of related classes in object-oriented programming .
In object-oriented programming, objects have methods that can change or use the object's data. Many programming languages use a special word, like this or self , to refer to the current object. In languages that support open recursion , a method in an object can call other methods in the same object, including itself, using this special word.
GQM defines a measurement model on three levels: [7]. 1. Conceptual level (Goal) A goal is defined for an object, for a variety of reasons, with respect to various models of quality, from various points of view and relative to a particular environment.
Object-oriented modeling (OOM) is an approach to modeling an application that is used at the beginning of the software life cycle when using an object-oriented approach to software development. The software life cycle is typically divided up into stages going from abstract descriptions of the problem to designs then to code and testing and ...
The Shlaer–Mellor method, also known as object-oriented systems analysis (OOSA) or object-oriented analysis (OOA) is an object-oriented software development methodology introduced by Sally Shlaer and Stephen Mellor in 1988. The method makes the documented analysis so precise that it is possible to implement the analysis model directly by ...
She is the author of Practical Object-Oriented Design in Ruby. [1] Metz teaches workshops around the country for new and experienced developers, emphasizing good programming habits and practices. Metz is known for her books and articles on object-oriented programming and her statement regarding the Don't repeat yourself principle, that ...