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A related concept is cross-save, in which the player's progress in a game is stored in separate servers, and can be continued in the game but on a different hardware platform. Cross-play is related to but distinct from the notions of cross-platform development, cross-platform releases, cross-buy, and cross-platform save game cloud synchronisation.
For the cloud gaming experience to be acceptable, the round-trip lag of all elements of the cloud gaming system (the thin client, the Internet and/or LAN connection the game server, the game execution on the game server, the video and audio compression and decompression, and the display of the video on a display device) must be low enough that ...
Cross-platform play is the ability to allow different gaming platforms to share the same online servers in a game, allowing players to join regardless of the platform they own. Since the Dreamcast and PlayStation 2 , there have been some online video games that support cross-play.
A Minecraft server is a player-owned or business-owned multiplayer game server for the 2011 Mojang Studios video game Minecraft. In this context, the term "server" often refers to a network of connected servers, rather than a single machine. [ 1 ]
Netcode is a blanket term most commonly used by gamers relating to networking in online games, often referring to synchronization issues between clients and servers. Players often blame "bad netcode" when they experience lag or reverse state transitions when synchronization between players is lost.
This is a list of original Xbox games that are compatible with the System Link feature, both released and unreleased. Platinum Hits releases may not system link with non-platinum hits releases due to some Platinum Hits releases having 'Title Updates' that will not link with older versions, and some games will not link with non updated versions if they have 'Title Updates' applied, either ...
A game server (also sometimes referred to as a host) is a server which is the authoritative source of events in a multiplayer video game. The server transmits enough data about its internal state to allow its connected clients to maintain their own accurate version of the game world for display to players. They also receive and process each ...
Frostbite is a game engine developed by DICE, designed for cross-platform use on Microsoft Windows, seventh generation game consoles PlayStation 3 and Xbox 360, eighth generation game consoles PlayStation 4, Xbox One and Nintendo Switch and ninth generation game consoles PlayStation 5 and Xbox Series X/S, in addition to usage in the now defunct cloud streaming service Google Stadia.