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Piggy is an episodic horror game series that incorporates elements from Peppa Pig and the indie horror game Granny into a zombie apocalypse setting. [84] The games' style of episodic storytelling resulted in a significant fandom developing prior to the game's finale on May 25, 2020. [ 85 ]
First-person shooter survival horror game with zombies, demons, monsters and other occultist creatures. Dying Light: 2015: PlayStation 4, Windows, Xbox One: Open World survival horror game set in the fictional quarantined city of Harran, an expansive urban environment overrun by a vicious outbreak.
Horror game: Kojima Productions, Konami: PlayStation 4: 2014-08-12 [198] Puppet Master: The Game: Survival horror: October Games: Microsoft Windows: 2023-03-01 [199] The Quarry: Interactive drama, survival horror: Supermassive Games: Windows, PlayStation 4, PlayStation 5, Xbox One, Xbox Series X/S: 2022-06-10 [200] A Quiet Place: The Road Ahead ...
Asphalt Legends Unite (Android, iOS, Windows, Xbox One, Xbox Series X/S, Nintendo Switch, PlayStation 4, PlayStation 5) This game was originally released as Asphalt 9: Legends. Asphalt: Audi RS 3 (iOS) Asphalt: Injection (PlayStation Vita) Asphalt Nitro (keypad-based mobile phones, Android) Asphalt Overdrive (Android, iOS, Windows Phone 8 ...
The game features live action FPS combat, an advancement system where players write quests for other players, and a unique faction system with fixed houses that are player run. 3D Urban Dead: Kevan Davis July 3, 2005: Browser-based Survival horror: Play as a human or a zombie trying to survive in the undead-infested city of Malton. Text
Dead by Daylight is an online asymmetric multiplayer survival horror video game developed and published by Canadian studio Behaviour Interactive.It is a one-versus-four game in which one player takes on the role of a Killer and the other four play as Survivors; [a] the Killer must hunt and impale each Survivor on sacrificial hooks to appease a malevolent force known as the Entity, while the ...
ZombiU was designed as a realistic zombie game. Fear was the game's core emotion and it should be played slowly, similar to some classic horror games. [31] According to game director Jean-Phillipe Caro, players will do badly if they try to play it as a fast-paced action shooter like Call of Duty and ignore the GamePad. [32]
Soulslike games typically have a high level of difficulty where repeated player character death is expected and incorporated as part of the gameplay, with players often keeping part of their progress since the last checkpoint (items collected, bosses defeated), and other losses (such as experience or currency) being potentially recoverable.