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The book also contains the entire code for making a compiler. The back cover offers the original inspiration of the cover design: The dragon is replaced by windmills, and the knight is Don Quixote . The book was published by Addison-Wesley , ISBN 0-201-00022-9 .
First published in 1986, it is widely regarded as the classic definitive compiler technology text. [2] It is known as the Dragon Book to generations of computer scientists [3] [4] as its cover depicts a knight and a dragon in battle, a metaphor for conquering complexity. This name can also refer to Aho and Ullman's older Principles of Compiler ...
Compiler design. Regardless of the exact number of phases in the compiler design, the phases can be assigned to one of three stages. The stages include a front end, a middle end, and a back end. The front end scans the input and verifies syntax and semantics according to a specific source language.
In compiler theory, dead-code elimination (DCE, dead-code removal, dead-code stripping, or dead-code strip) is a compiler optimization to remove dead code (code that does not affect the program results).
Bootstrapping a compiler has the following advantages: [6] It is a non-trivial test of the language being compiled, and as such is a form of dogfooding. Compiler developers and bug reporters only need to know the language being compiled. Compiler development can be performed in the higher-level language being compiled.
In compiler theory, common subexpression elimination (CSE) is a compiler optimization that searches for instances of identical expressions (i.e., they all evaluate to the same value), and analyzes whether it is worthwhile replacing them with a single variable holding the computed value.
In computer science, a compiler-compiler or compiler generator is a programming tool that creates a parser, interpreter, or compiler from some form of formal description of a programming language and machine. The most common type of compiler-compiler is called a parser generator. [1] It handles only syntactic analysis.
In computer science, instruction selection is the stage of a compiler backend that transforms its middle-level intermediate representation (IR) into a low-level IR. In a typical compiler, instruction selection precedes both instruction scheduling and register allocation; hence its output IR has an infinite set of pseudo-registers (often known as temporaries) and may still be – and typically ...