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These articles cover various schools that offer education in various aspects of video games as their primary focus. Subcategories This category has only the following subcategory.
The University of Southern California's School of Cinematic Arts's Interactive Media & Games Division first accepted M.F.A. students in 2002. The division currently offers both undergraduate (B.F.A.) and graduate (M.F.A. and M.S.) programs in interactive media and game design, as well as B.F.A. programs in game art and themed entertainment and an M.A. in media, games and health.
DigiPen's main campus is located in Redmond on 9931 Willows Road. It offers 9 undergraduate and 2 postgraduate degree programs. [6] It has approximately 1200 full-time students with a faculty-to-student ratio of 1:11 and an average class size of 22.
As the esports market expanded, college degrees geared toward the sector have grown, too. At Rider University, a small private college in New Jersey, video game design is among the most popular ...
College esports in the United States is played by teams of amateur student-athletes at American universities and colleges. In the late 2000s, schools began forming esports clubs to play video games in self-organized collegiate tournaments. [1] [2] The first officially recognized varsity esports program was created at Robert Morris University in ...
The Games Academy's aim is to offer students an education specialized in the video game business and/or development. Along with the Qantm Institute, the Games Academy is the only educational institution in Germany that is dedicated to such an education. Most of the school's teachers work in the game industry.
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