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In the C++ programming language, input/output library refers to a family of class templates and supporting functions in the C++ Standard Library that implement stream-based input/output capabilities. [ 1 ] [ 2 ] It is an object-oriented alternative to C's FILE -based streams from the C standard library .
The C++ Standard Library is based upon conventions introduced by the Standard Template Library (STL), and has been influenced by research in generic programming and developers of the STL such as Alexander Stepanov and Meng Lee. [4] [5] Although the C++ Standard Library and the STL share many features, neither is a strict superset of the other.
[1] [2] Due to this, development tools for the two languages (such as IDEs and compilers) are often integrated into a single product, with the programmer able to specify C or C++ as their source language. However, C is not a subset of C++, [3] and nontrivial C programs will not compile as C++ code without modification. Likewise, C++ introduces ...
The C programming language provides many standard library functions for file input and output.These functions make up the bulk of the C standard library header <stdio.h>. [1] The functionality descends from a "portable I/O package" written by Mike Lesk at Bell Labs in the early 1970s, [2] and officially became part of the Unix operating system in Version 7.
The C++ <iostream> standard header provides two variables associated with this stream: std::cerr and std::clog, the former being unbuffered and the latter using the same buffering mechanism as all other C++ streams.
String functions are used in computer programming languages to manipulate a string or query information about a string (some do both).. Most programming languages that have a string datatype will have some string functions although there may be other low-level ways within each language to handle strings directly.
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To resolve some of the incompatibilities resulting from wchar_t 's properties, C++11 added two new classes: std::u16string and std::u32string (made up of the new types char16_t and char32_t), which are the given number of bits per code unit on all platforms. [14] C++11 also added new string literals of 16-bit and 32-bit "characters" and syntax ...