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  2. Anti-computer tactics - Wikipedia

    en.wikipedia.org/wiki/Anti-computer_tactics

    While patiently accumulating an advantage may be a beneficial tactic against alpha-beta AIs who play tactically, MCTS-based AIs like AlphaGo may themselves play in this patient strategic manner. [2] Thus deliberately tactical play, which is a bad approach against alpha-beta, becomes a viable anti-computer tatctic against MCTS.

  3. Chess strategy - Wikipedia

    en.wikipedia.org/wiki/Chess_strategy

    Chess strategy is the aspect of chess play concerned with evaluation of chess positions and setting goals and long-term plans for future play. While evaluating a position strategically, a player must take into account such factors as the relative value of the pieces on the board, pawn structure, king safety, position of pieces, and control of key squares and groups of squares (e.g. diagonals ...

  4. Chess tactic - Wikipedia

    en.wikipedia.org/wiki/Chess_tactic

    The dichotomy can be summarised as tactics concerning short-term play and strategy concerning long-term play. Examples of strategic advantages are weaknesses in, compromised pawn structure in, and sustained pressure on, the opponent's position. Often, to dichotomize strategy and tactics, sequences of moves that make strategic instead of ...

  5. Mark Dvoretsky - Wikipedia

    en.wikipedia.org/wiki/Mark_Dvoretsky

    Dvoretsky wrote a series of chess training books. The series commenced with Secrets of Chess Training which won the BCF book of the year award in 1991. Secrets of Chess Tactics, Opening Preparation, Technique for the Tournament Player, Positional Play and Attack and Defence followed (the latter four co-authored with Artur Yusupov). These were ...

  6. Human–computer chess matches - Wikipedia

    en.wikipedia.org/wiki/Human–computer_chess_matches

    This article documents the progress of significant human–computer chess matches.. Chess computers were first able to beat strong chess players in the late 1980s. Their most famous success was the victory of Deep Blue over then World Chess Champion Garry Kasparov in 1997, but there was some controversy over whether the match conditions favored the computer.

  7. Chess theory - Wikipedia

    en.wikipedia.org/wiki/Chess_theory

    Chess initial position. The game of chess is commonly divided into three phases: the opening, middlegame, and endgame. [1] There is a large body of theory regarding how the game should be played in each of these phases, especially the opening and endgame.

  8. Play Chess Online for Free - AOL.com

    www.aol.com/games/play/masque-publishing/chess

    Play free chess online against the computer or challenge another player to a multiplayer board game. With rated play, chat, tutorials, and opponents of all levels!

  9. First-move advantage in chess - Wikipedia

    en.wikipedia.org/wiki/First-move_advantage_in_chess

    Kaufman has tried to compare White's first-move advantage with various positional or material advantages by having engines play games from modified versions of the opening position: he concludes that "if we define 1.00 as the advantage of a clean extra pawn in the opening with all other factors being equal, it takes above a 0.70 advantage in ...