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  2. Link aggregation - Wikipedia

    en.wikipedia.org/wiki/Link_aggregation

    Link aggregation between a switch and a server. In computer networking, link aggregation is the combining (aggregating) of multiple network connections in parallel by any of several methods.

  3. Multi-chassis link aggregation group - Wikipedia

    en.wikipedia.org/wiki/Multi-chassis_link...

    A LAG is a method of inverse multiplexing over multiple Ethernet links, thereby increasing bandwidth and providing redundancy. It is defined by the IEEE 802.1AX-2008 standard, which states, "Link Aggregation allows one or more links to be aggregated together to form a Link Aggregation Group, such that a MAC client can treat the Link Aggregation Group as if it were a single link."

  4. GGPO - Wikipedia

    en.wikipedia.org/wiki/GGPO

    GGPO (Good Game Peace Out) is middleware designed to help create a near-lagless online experience for various emulated arcade games and fighting games. The program was created by Tony Cannon, co-founder of fighting game community site Shoryuken and the popular Evolution Championship Series.

  5. FRRouting - Wikipedia

    en.wikipedia.org/wiki/FRRouting

    Free Range Routing or FRRouting or FRR is a network routing software suite running on Unix-like platforms, particularly Linux, Solaris, OpenBSD, FreeBSD and NetBSD.It was created as a fork from Quagga, which itself was a fork of GNU Zebra.

  6. Lag - Wikipedia

    en.wikipedia.org/wiki/Lag

    Łąg, Poland; Lag (company), a French guitar maker Lag (cue sports), a brief pre-game competition to determine which player will go first Latency (engineering), a slower response time in computing, communications, and engineering

  7. Lag (video games) - Wikipedia

    en.wikipedia.org/wiki/Lag_(video_games)

    In computers, lag is delay between the action of the user (input) and the reaction of the server supporting the task, which has to be sent back to the client. The player's ability to tolerate lag depends on the type of game being played.

  8. Lead–lag compensator - Wikipedia

    en.wikipedia.org/wiki/Lead–lag_compensator

    To begin designing a lead-lag compensator, an engineer must consider whether the system needing correction can be classified as a lead-network, a lag-network, or a combination of the two: a lead-lag network (hence the name "lead-lag compensator").

  9. Ouya - Wikipedia

    en.wikipedia.org/wiki/Ouya

    The Ouya (/ ˈ uː j ə / OO-yə), stylized as OUYA, [5] is an Android-based microconsole developed by Ouya Inc. Julie Uhrman founded the project in 2012, [6] [7] bringing in designer Yves Béhar to collaborate on its design [8] and Muffi Ghadiali as VP of Product Management [9] to put together the engineering team. [10]