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  2. Europa Universalis IV - Wikipedia

    en.wikipedia.org/wiki/Europa_Universalis_IV

    The Europa Universalis game (eventually named Europa Universalis: The Price of Power) was designed by Eivind Vetlesen of Aegir Games and has a solo mode by David Turczi. Jonathan Bolding of PC Gamer described a preview version as "something between a high player count Twilight Imperium and A Game of Thrones with a dash of Napoleon in Europe ".

  3. GamersGate - Wikipedia

    en.wikipedia.org/wiki/GamersGate

    GamersGate was one of the earliest video game stores to offer downloadable content for PC games, starting with downloadable content for the Hearts of Iron and Europa Universalis series. [ 21 ] [ 22 ] In December 2008, GamersGate began offering developers MicroSuite, a free in-game downloadable-content API that allows game companies to insert ...

  4. Hearts of Iron IV - Wikipedia

    en.wikipedia.org/wiki/Hearts_of_Iron_IV

    GameSpot gave the game a positive review, writing that "Hearts of Iron IV embodies the hard truths about all-consuming war and the international politics that guide it." It argued that the tutorial was the only weak point, and that "for the dedicated, Hearts of Iron IV could end up being the best grand strategy game in some time."

  5. Europa Universalis - Wikipedia

    en.wikipedia.org/wiki/Europa_Universalis

    Europa Universalis is a historically accurate real-time strategy game; it recreates 300 years of history from the Age of Discovery in 1492 to Napoleon's rise to power in 1792. [ 7 ] The game lets the player take control of one of seven European nations (others are available in different scenarios) from 1492 to 1792, expanding its power through ...

  6. 4X - Wikipedia

    en.wikipedia.org/wiki/4X

    Many 4X games award victory to the first player to master an advanced technology, accumulate a large amount of culture, or complete an awe-inspiring achievement. [33] Several 4X games award "diplomatic victory" to anyone who can win an election decided by their rival players, [36] [37] or maintain peace for a specified number of turns. [35]

  7. Paradox Development Studio - Wikipedia

    en.wikipedia.org/wiki/Paradox_Development_Studio

    In 2007, the studio debuted a new game engine, called Clausewitz Engine in Europa Universalis III. [10] Named after the Prussian general Carl von Clausewitz , the new engine is written in the C++ programming language and provides a 3D view of part or the totality of the world map, depending on the played game.

  8. Europa Universalis III - Wikipedia

    en.wikipedia.org/wiki/Europa_Universalis_III

    Europa Universalis III is a grand strategy video game developed by Paradox Development Studio and published by Paradox Interactive. The game was released for Microsoft Windows in January 2007, and was later ported to Mac OS X by Virtual Programming in November 2007.

  9. Europa Universalis: Rome - Wikipedia

    en.wikipedia.org/wiki/Europa_Universalis:_Rome

    Europa Universalis: Rome is a grand strategy game developed by Paradox Development Studio. Published by Paradox Interactive and released in 2008, it became the fourth installment in the Europa Universalis series. It was the second game to be based on Paradox's Clausewitz Engine.