When.com Web Search

Search results

  1. Results From The WOW.Com Content Network
  2. Category:Computer graphics data structures - Wikipedia

    en.wikipedia.org/wiki/Category:Computer_graphics...

    Pages in category "Computer graphics data structures" The following 31 pages are in this category, out of 31 total. This list may not reflect recent changes. C.

  3. Stanford dragon - Wikipedia

    en.wikipedia.org/wiki/Stanford_Dragon

    Computer-generated render of the Stanford dragon. The Stanford dragon is a computer graphics 3D test model created with a Cyberware 3030 Model Shop (MS) Color 3D scanner at Stanford University. Data for the model was produced in 1996. The dragon consists of data describing 871,414 triangles [note 1] [1] determined by 3D scanning a real figurine

  4. Computer Graphics Metafile - Wikipedia

    en.wikipedia.org/wiki/Computer_Graphics_Metafile

    All graphical elements can be specified in a textual source file that can be compiled into a binary file or one of two text representations. CGM provides a means of graphics data interchange for computer representation of 2D graphical information independent from any particular application, system, platform, or device.

  5. Harvard Laboratory for Computer Graphics and Spatial Analysis

    en.wikipedia.org/wiki/Harvard_Laboratory_for...

    To design and develop computer software for the analysis and graphic display of spatial data. To distribute the resulting software to governmental agencies, educational organizations and interested professionals. To conduct research concerning the definition and analysis of spatial structure and process." [8]

  6. List of 3D graphics libraries - Wikipedia

    en.wikipedia.org/wiki/List_of_3D_graphics_libraries

    These APIs for 3D computer graphics are particularly popular: ANGLE, web browsers graphics engine, a cross-platform translator of OpenGL ES calls to DirectX, OpenGL, or Vulkan API calls. Direct3D (a subset of DirectX) Glide a defunct 3D graphics API developed by 3dfx Interactive. Mantle developed by AMD. Metal developed by Apple.

  7. Boolean operations on polygons - Wikipedia

    en.wikipedia.org/wiki/Boolean_operations_on_polygons

    The comp.graphics.algorithms FAQ, solutions to mathematical problems with 2D and 3D Polygons. Matthias Kramm's gfxpoly, a free C library for 2D polygons (BSD license). Klaas Holwerda's Boolean, a C++ library for 2D polygons. David Kennison's Polypack, a FORTRAN library based on the Vatti algorithm.

  8. Scene graph - Wikipedia

    en.wikipedia.org/wiki/Scene_graph

    Architecture of OpenSceneGraph, an open-source 3D graphics API supporting feature-rich and widely adopted scene graph implementation.. A scene graph is a general data structure commonly used by vector-based graphics editing applications and modern computer games, which arranges the logical and often spatial representation of a graphical scene.

  9. PHIGS - Wikipedia

    en.wikipedia.org/wiki/PHIGS

    3D computer graphics application programming interface PHIGS ( Programmer's Hierarchical Interactive Graphics System ) is an application programming interface (API) standard for rendering 3D computer graphics , considered to be the 3D graphics standard for the 1980s through the early 1990s.