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Rick Ernst of Computer Gaming World dismissed the "annoying" presentation of the game, stating "anyone who's made it through puberty will likely be embarrassed by the game's lame toilet humor." [16] Critics of Beach Life found the visual presentation of the game was dated. Martin Taylor of Eurogamer stated "visually, Beach Life is unremarkable ...
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The game received mixed reception from reviewers who gave high praise to the game's hand-drawn cutscenes and steampunk setting. Gameplay was received to mixed commentary among reviewers, who praised the game's length and some also praised Aqua for attempting to do more than typical twin-stick shooters , but others expressed disappointment in ...
The studio was founded in August 2008. Its first project was Aqua. The game was announced during Leipzig Games Convention 2008. The game was released in May 2010. The studio then worked on two unannounced projects that were to be introduced around Electronic Entertainment Expo 2010. In November 2012 the studio announced its new project ...
The game's soundtrack comprises 42 tracks and was released on May 5, 1989 under the title All Sounds of Xak: The Art of Visual Stage. [15] From 2007 through 2008, music from the game's PC-8801, MSX2, and X68000 versions was added to the catalog of D4 Enterprise's video game music service EGG Music. [14]
Lakeview Cabin III — Set around a decade after the original Lakeview Cabin flash game, a new group of counselors for Camp Lakeview unwittingly encounter a mysterious killer known as Babyface. Described as a "sandbox boss-fight". This game takes place at an idyllic-looking cabin surrounded by woods and a large lake.
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Xak III is a classic dungeon crawl, in that the game proceeds by the player finding his way through labyrinthine maps, defeating opposing monsters on the way. In each map, keys, NPCs and other objects have to be found to gain entrance to the room where a boss dwells. After defeating the boss, the player can proceed towards the next map, where ...