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This is a list of light-gun games, video games that use a non-fixed gun controller, organized by the arcade, video game console or home computer system that they were made available for. Ports of light-gun games which do not support a light gun (e.g. the Sega Saturn version of Corpse Killer ) are not included in this list.
The Zapper is an electronic light gun accessory launched within the Nintendo Entertainment System (NES) in North America on October 18, 1985. It is a cosmetic redesign by Nintendo of America's head designer Lance Barr, based on Gunpei Yokoi's Video Shooting Series light gun (光線銃シリーズガン), which had been released in Japan for the Famicom on February 18, 1984.
Freedom Force is a video game developed and published by Sunsoft for the Nintendo Entertainment System in 1988. The player takes the role of a sharpshooter in a counter-terrorist organization. This is one of the few games to require the NES Zapper light gun accessory. The game was released in arcades by Nintendo on the Nintendo VS. System as VS.
When the NES hit the American market, gamers went wild. In just two years, 174 games were created and released for the Nintendo Entertainment System. That's seriously impressive. What an amazing ...
The Nintendo Entertainment System or "NES" in short, is Nintendo's first home video game console that was released in Japan in July of 1983 and subsequently in the United States in 1985. In ...
To the Earth is a light gun shooter video game developed by Cirque Verte and published by Nintendo for the Nintendo Entertainment System. It was released in November 1989 in North America and in Europe on February 23, 1990. It uses the NES Zapper to destroy ships and gain power-ups. The enemy spacecraft require good reflexes and aiming.
Laser Invasion, released as Gun Sight (ガンサイト) in Japan, is a multi-genre first-person action game released by Konami for the Nintendo Entertainment System in 1991. The player takes control of a military operative who pilots an attack helicopter in order to infiltrate various enemy bases and fulfill his mission.
The first detection method, used by the NES Zapper, involves drawing each target sequentially in white light after the screen blacks out. The computer knows that if the diode detects light as it is drawing a square (or after the screen refreshes), then that is the target at which the gun is pointed.