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Quake is a first-person shooter game developed by id Software and published by GT Interactive in 1996. The first game in the Quake series, [13] it was originally released for MS-DOS and Microsoft Windows, followed by Mac OS, Linux and Sega Saturn in 1997 and Nintendo 64 in 1998.
The Seal of Nehahra is a 2000 American adult animated machinima film created by Mindcrime Productions as part of the Nehahra Project. Made using a modified version of id Software's 1996 first-person shooter computer game Quake and released over the Internet as a non-interactive game demo package, the film was the longest released Quake movie — as Quake-based machinima was known at the time.
Quake is a series of first-person shooter video games, developed by id Software and, as of 2010, published by Bethesda Softworks.The series is composed of Quake and its nonlinear, standalone sequels, which vary in setting and plot.
Retrieved from "https://en.wikipedia.org/w/index.php?title=Quake:_Dimension_of_the_Machine&oldid=1262342222"
Diary of a Camper is an American short film released in October 1996 that was made using id Software's first-person shooter video game Quake.The film was created by the Rangers, a clan or group of video game players, and first released over the Internet as a non-interactive game demo file.
It has released eight Doom games and five Quake titles in total. These games have been published through retail primarily by Activision , EA Mobile , and Bethesda Softworks . Additionally, id published three games in the Heretic series by Raven Software in 1994–1997, before ceasing its publishing operations.
Dennis Fong (traditional Chinese: 方鏞欽; simplified Chinese: 方镛钦; pinyin: Fāng Yōngqīn; Jyutping: fong1 jung4 jam1), better known by his online alias Thresh, is an American businessman and retired professional player of the first-person shooter video games Quake and Doom.
Black Widow Games was a video game developer specializing in promotional mods for Quake and Half-Life 3D engines. They are best known for their They Hunger series. [ 1 ] Prominent members included Neil Manke (game and level design), Einar Saukas (game design and coding), and Magnus Jansén (game consultant and sound engineer). [ 2 ]