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  2. Superbike 2001 - Wikipedia

    en.wikipedia.org/wiki/Superbike_2001

    Superbike 2001 is a simulation game which aims to deliver a realistic motorcycle racing experience. [1] The user controls a motorcycle through races on various paved courses; it features tracks and motorcycles from the 2000 Superbike World Championship season. [1]

  3. Top Gear Hyper Bike - Wikipedia

    en.wikipedia.org/wiki/Top_Gear_Hyper_Bike

    As a follow-up to Top Gear Overdrive, Top Gear Hyper-Bike was developed by Snowblind Studios and runs on an enhanced version of its engine. [2] To make the motorcycle handling and animations more realistic, the game's polygonal racers were segmented into six independent parts. [3]

  4. GP Rider - Wikipedia

    en.wikipedia.org/wiki/GP_Rider

    The One also praised GP Rider's motorcycle controller hardware as "realistic" and adding to the game's atmosphere. The One noted GP Rider was "the first motorcycle game that lets you race against another player", and expressed that this competitive "head-to-head excitement with a superb implementation and ultra realistic bike handling" made GP ...

  5. Trials (series) - Wikipedia

    en.wikipedia.org/wiki/Trials_(series)

    Trials was released as a browser game in 2000. The gameplay was somewhat similar to Mastertronic's 1987 hit Kikstart 2. Trials 2 was released in 2007, and remade as Trials 2: Second Edition in 2008. Trials HD was released for the Xbox Live Arcade in 2009. Trials Evolution was released for the Xbox Live Arcade in 2012.

  6. Manx TT Super Bike - Wikipedia

    en.wikipedia.org/wiki/Manx_TT_Super_Bike

    The Manx TT machine, however, was sensitive enough to tilt just from the rider shifting their weight, allowing the player to keep their feet on the machine and use their body weight to control the on-screen bike, making the game feel more realistic. [10] [12] The game was a hit in arcades across the world. Sega's decision to entrust the Saturn ...

  7. MotoGP 18 - Wikipedia

    en.wikipedia.org/wiki/MotoGP_18

    The physics has been completely reworked: thanks to realistic physics simulation, the game faithfully reproduces all the behavior of bikes for a realistic riding feeling like never before. Performance of the AI has been improved, so each gamer will be able to find the level of difficulty that suits his abilities and riding style.

  8. Tourist Trophy (video game) - Wikipedia

    en.wikipedia.org/wiki/Tourist_Trophy_(video_game)

    Enabling "Professional" over the arcade-oriented "Normal" will enhance the simulation aspect and difficulty level of the game. The "Professional" setting is intended to allow a more realistic experience, with manual tucking and separate front and rear brake controls instead of the default double-brake system. The in-between "Semi-Pro Mode" is ...

  9. SBK 2011 - Wikipedia

    en.wikipedia.org/wiki/SBK_2011

    The game received a commendable 8/10 rating on IGN. Released in 2010, it features both arcade and simulation modes, each offering distinct experiences. The simulation mode incorporates realistic motorbike settings while the arcade mode eliminates realism and even slows the bike down when off-track.