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Michael J. Tresca, in the book The Evolution of Fantasy Role-Playing Games (2014), stated the elven sub-types in Dungeons & Dragons can be traced to divided lines of Tolkien's elves – Noldor become high elves, Tawarwaith become wood elves and Sindar become grey elves in the game. [7]: 34
High Elves, a race in the Warhammer Fantasy setting, and the Eldar of Warhammer 40,000; Quel'Dorei, descendants of the Night Elves in the Warcraft universe who later mostly became Blood Elves; Altmer, a race of elves in the Elder Scrolls universe; In Dungeons & Dragons, High Elves is one of the terms for: Grey Elves; Moon Elves; Gold Elves; Sun ...
The drow were first mentioned in the Dungeons & Dragons game in the 1st Edition 1977 Advanced Dungeons & Dragons Monster Manual under the "Elf" entry, where it is stated that "The 'Black Elves,' or drow, are only legend." No statistics are given for the drow in this book, apart from the statistics for normal elves.
In the Dungeons & Dragons role-playing game, Corellon Larethian is the leader of the elven pantheon, and the deity of Magic, Music, Arts, Crafts, Poetry, and Warfare. . Corellon is also considered a member of the default D&D
This is a list of deities of Dungeons & Dragons, including all of the 3.5 edition gods and powers of the "Core Setting" for the Dungeons & Dragons (D&D) roleplaying game. Religion is a key element of the D&D game, since it is required to support both the cleric class and the behavioural aspects of the ethical alignment system – 'role playing ...
Dungeons & Dragons (commonly abbreviated as D&D or DnD) [2] is a fantasy tabletop role-playing game (TTRPG) originally created and designed by Gary Gygax and Dave Arneson. [3] [4] [5] The game was first published in 1974 by Tactical Studies Rules (TSR). [5] It has been published by Wizards of the Coast, later a subsidiary of Hasbro, since 1997.
They highlighted that in Advanced Dungeons & Dragons 1st and 2nd editions, elves had a 90% chance to resist certain spells, whereas half-elves had a 30% chance; "inversely, some traits of elven parentage" are fully inherited and half-elves have a broader range of class options, similar but not to the same extent as humans. [29]
The Complete Book of Elves was created to give players a deeper understanding of the Elven race within the world of Advanced Dungeons and Dragons, from day-to-day life, culture, myths and religion, to new abilities and spells. [2]