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  2. James Bond 007: Agent Under Fire - Wikipedia

    en.wikipedia.org/wiki/James_Bond_007:_Agent...

    James Bond 007 in...Agent Under Fire is a 2001 first-person shooter video game based on the James Bond franchise. Developed and published by Electronic Arts, it was released for PlayStation 2 (PS2), GameCube and Xbox. It originally began development as a PS2 and PC game based on the 1999 Bond film The World Is Not Enough.

  3. James Bond in video games - Wikipedia

    en.wikipedia.org/wiki/James_Bond_in_video_games

    It is a total conversion mod based on the multiplayer mode from the aforementioned title. A different team initiated similar attempts in 2013 to port the multiplayer mode from Nightfire (2002) to the Source engine, hoping to release it on Steam under the title Nightfire: Source. The project, as of today, remains in development. [58] [59]

  4. The World Is Not Enough (Nintendo 64 video game) - Wikipedia

    en.wikipedia.org/wiki/The_World_Is_Not_Enough...

    The game features a single-player campaign in which players assume the role of secret agent James Bond as he fights to stop a terrorist from triggering a nuclear meltdown in the waters of Istanbul. It includes a split-screen multiplayer mode where up to four players can compete in different types of deathmatch and objective-based games.

  5. James Bond 007: Nightfire - Wikipedia

    en.wikipedia.org/wiki/James_Bond_007:_Nightfire

    Nightfire features two game modes for use - a single-player mode featuring a variety of missions focused on the game's story, and a multiplayer mode where players can engage with other players, as well as AI bots. The game operates from a first-person perspective and features a variety of weapons all based on real-life models, but, much like ...

  6. James Bond 007: Everything or Nothing - Wikipedia

    en.wikipedia.org/wiki/James_Bond_007:_Everything...

    EA used the delay to polish the game and to add the cooperative multiplayer mode. [7] [31] [13] Everything or Nothing was completed on January 30, 2004, [32] [33] and began shipping to U.S. retailers on February 17, [34] with release expected within two days. [32] It was released in the U.K. on February 27, 2004. [35]

  7. Francisco Scaramanga - Wikipedia

    en.wikipedia.org/wiki/Francisco_Scaramanga

    Francisco Scaramanga is a playable character in the multiplayer portions of the 2003 game 007: Nightfire and the 2010 game GoldenEye 007. In the original GoldenEye 007 game, Scaramanga's weapon, the golden gun, was initially added to the "Egyptian" level and multiplayer portion of the game. It is said in the briefing for the "Egyptian" mission ...

  8. The Complete Call of Duty Multiplayer Timeline - AOL

    www.aol.com/news/2014-08-27-the-complete-call-of...

    The controversy almost overshadowed the fact that Modern Warfare 2 is the first Call of Duty game to use Steamworks. The IWNET multiplayer service on the PC uses Steam as its backbone and the ...

  9. Tomorrow Never Dies (video game) - Wikipedia

    en.wikipedia.org/wiki/Tomorrow_Never_Dies_(video...

    MI6 agent James Bond is the player character for most of the game, and Chinese agent Wai Lin is also playable in one level. The player can walk, run, sneak, sidestep, and roll. A variety of weapons can be used throughout the game, including a sniper. The game switches to a first-person perspective when aiming weapons.